4jcraft/targets/minecraft/world/entity/animal/SnowMan.h

32 lines
743 B
C++

#pragma once
#include "Golem.h"
#include "java/Class.h"
#include "minecraft/world/entity/monster/RangedAttackMob.h"
class Entity;
class Level;
class SnowMan : public Golem, public RangedAttackMob {
public:
eINSTANCEOF GetType() { return eTYPE_SNOWMAN; }
static Entity* create(Level* level) { return new SnowMan(level); }
public:
SnowMan(Level* level);
virtual bool useNewAi();
protected:
virtual void registerAttributes();
public:
virtual void aiStep();
protected:
virtual int getDeathLoot();
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
public:
virtual void performRangedAttack(std::shared_ptr<LivingEntity> target,
float power);
};