4jcraft/targets/minecraft/world/entity/animal/Pig.cpp

175 lines
5.9 KiB
C++

#include "Pig.h"
#include <stdint.h>
#include <memory>
#include <string>
#include "java/Random.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/stats/GenericStats.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/entity/SyncedEntityData.h"
#include "minecraft/world/entity/ai/attributes/AttributeInstance.h"
#include "minecraft/world/entity/ai/goal/BreedGoal.h"
#include "minecraft/world/entity/ai/goal/ControlledByPlayerGoal.h"
#include "minecraft/world/entity/ai/goal/FloatGoal.h"
#include "minecraft/world/entity/ai/goal/FollowParentGoal.h"
#include "minecraft/world/entity/ai/goal/GoalSelector.h"
#include "minecraft/world/entity/ai/goal/LookAtPlayerGoal.h"
#include "minecraft/world/entity/ai/goal/PanicGoal.h"
#include "minecraft/world/entity/ai/goal/RandomLookAroundGoal.h"
#include "minecraft/world/entity/ai/goal/RandomStrollGoal.h"
#include "minecraft/world/entity/ai/goal/TemptGoal.h"
#include "minecraft/world/entity/ai/navigation/PathNavigation.h"
#include "minecraft/world/entity/animal/Animal.h"
#include "minecraft/world/entity/monster/PigZombie.h"
#include "minecraft/world/entity/monster/SharedMonsterAttributes.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/level/Level.h"
#include "nbt/CompoundTag.h"
Pig::Pig(Level* level) : Animal(level) {
// 4J Stu - This function call had to be moved here from the Entity ctor to
// ensure that the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
setSize(0.9f, 0.9f);
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(0, new FloatGoal(this));
goalSelector.addGoal(1, new PanicGoal(this, 1.25));
goalSelector.addGoal(
2, controlGoal = new ControlledByPlayerGoal(this, 0.3f, 0.25f));
goalSelector.addGoal(3, new BreedGoal(this, 1.0));
goalSelector.addGoal(
4, new TemptGoal(this, 1.2, Item::carrotOnAStick_Id, false));
goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrots_Id, false));
goalSelector.addGoal(5, new FollowParentGoal(this, 1.1));
goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0));
goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(8, new RandomLookAroundGoal(this));
}
bool Pig::useNewAi() { return true; }
void Pig::registerAttributes() {
Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.25f);
}
void Pig::newServerAiStep() { Animal::newServerAiStep(); }
bool Pig::canBeControlledByRider() {
std::shared_ptr<ItemInstance> item =
std::dynamic_pointer_cast<Player>(rider.lock())->getCarriedItem();
return item != nullptr && item->id == Item::carrotOnAStick_Id;
}
void Pig::defineSynchedData() {
Animal::defineSynchedData();
entityData->define(DATA_SADDLE_ID, (uint8_t)0);
}
void Pig::addAdditonalSaveData(CompoundTag* tag) {
Animal::addAdditonalSaveData(tag);
tag->putBoolean("Saddle", hasSaddle());
}
void Pig::readAdditionalSaveData(CompoundTag* tag) {
Animal::readAdditionalSaveData(tag);
setSaddle(tag->getBoolean("Saddle"));
}
int Pig::getAmbientSound() { return eSoundType_MOB_PIG_AMBIENT; }
int Pig::getHurtSound() { return eSoundType_MOB_PIG_AMBIENT; }
int Pig::getDeathSound() { return eSoundType_MOB_PIG_DEATH; }
void Pig::playStepSound(int xt, int yt, int zt, int t) {
playSound(eSoundType_MOB_PIG_STEP, 0.15f, 1);
}
bool Pig::mobInteract(std::shared_ptr<Player> player) {
if (!Animal::mobInteract(player)) {
if (hasSaddle() && !level->isClientSide &&
(rider.lock() == nullptr || rider.lock() == player)) {
// 4J HEG - Fixed issue with player not being able to dismount pig
// (issue #4479)
player->ride(rider.lock() == player ? nullptr : shared_from_this());
return true;
}
return false;
}
return true;
}
int Pig::getDeathLoot() {
if (this->isOnFire()) return Item::porkChop_cooked->id;
return Item::porkChop_raw_Id;
}
void Pig::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) {
int count = random->nextInt(3) + 1 + random->nextInt(1 + playerBonusLevel);
for (int i = 0; i < count; i++) {
if (isOnFire()) {
spawnAtLocation(Item::porkChop_cooked_Id, 1);
} else {
spawnAtLocation(Item::porkChop_raw_Id, 1);
}
}
if (hasSaddle()) spawnAtLocation(Item::saddle_Id, 1);
}
bool Pig::hasSaddle() { return (entityData->getByte(DATA_SADDLE_ID) & 1) != 0; }
void Pig::setSaddle(bool value) {
if (value) {
entityData->set(DATA_SADDLE_ID, (uint8_t)1);
} else {
entityData->set(DATA_SADDLE_ID, (uint8_t)0);
}
}
void Pig::thunderHit(const LightningBolt* lightningBolt) {
if (level->isClientSide) return;
std::shared_ptr<PigZombie> pz = std::make_shared<PigZombie>(level);
pz->moveTo(x, y, z, yRot, xRot);
level->addEntity(pz);
remove();
}
void Pig::causeFallDamage(float distance) {
Animal::causeFallDamage(distance);
if ((distance > 5) && rider.lock() != nullptr &&
rider.lock()->instanceof(eTYPE_PLAYER)) {
(std::dynamic_pointer_cast<Player>(rider.lock()))
->awardStat(GenericStats::flyPig(), GenericStats::param_flyPig());
}
}
std::shared_ptr<AgableMob> Pig::getBreedOffspring(
std::shared_ptr<AgableMob> target) {
// 4J - added limit to number of animals that can be bred
if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
return std::make_shared<Pig>(level);
} else {
return nullptr;
}
}
bool Pig::isFood(std::shared_ptr<ItemInstance> itemInstance) {
return itemInstance != nullptr && itemInstance->id == Item::carrots_Id;
}
ControlledByPlayerGoal* Pig::getControlGoal() { return controlGoal; }