4jcraft/targets/minecraft/world/entity/animal/Ocelot.cpp

338 lines
11 KiB
C++

#include "minecraft/IGameServices.h"
#include "Ocelot.h"
#include <stdint.h>
#include <memory>
#include <vector>
#include "platform/input/input.h"
#include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h"
#include "java/Random.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/stats/GenericStats.h"
#include "minecraft/util/Mth.h"
#include "minecraft/world/damageSource/DamageSource.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/entity/EntityEvent.h"
#include "minecraft/world/entity/Mob.h"
#include "minecraft/world/entity/SyncedEntityData.h"
#include "minecraft/world/entity/TamableAnimal.h"
#include "minecraft/world/entity/ai/attributes/AttributeInstance.h"
#include "minecraft/world/entity/ai/control/MoveControl.h"
#include "minecraft/world/entity/ai/goal/AvoidPlayerGoal.h"
#include "minecraft/world/entity/ai/goal/BreedGoal.h"
#include "minecraft/world/entity/ai/goal/FloatGoal.h"
#include "minecraft/world/entity/ai/goal/FollowOwnerGoal.h"
#include "minecraft/world/entity/ai/goal/GoalSelector.h"
#include "minecraft/world/entity/ai/goal/LeapAtTargetGoal.h"
#include "minecraft/world/entity/ai/goal/LookAtPlayerGoal.h"
#include "minecraft/world/entity/ai/goal/OcelotAttackGoal.h"
#include "minecraft/world/entity/ai/goal/OcelotSitOnTileGoal.h"
#include "minecraft/world/entity/ai/goal/RandomStrollGoal.h"
#include "minecraft/world/entity/ai/goal/SitGoal.h"
#include "minecraft/world/entity/ai/goal/TemptGoal.h"
#include "minecraft/world/entity/ai/goal/target/NonTameRandomTargetGoal.h"
#include "minecraft/world/entity/ai/navigation/PathNavigation.h"
#include "minecraft/world/entity/animal/Animal.h"
#include "minecraft/world/entity/animal/Chicken.h"
#include "minecraft/world/entity/monster/SharedMonsterAttributes.h"
#include "minecraft/world/entity/player/Abilities.h"
#include "minecraft/world/entity/player/Inventory.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/phys/AABB.h"
#include "nbt/CompoundTag.h"
const double Ocelot::SNEAK_SPEED_MOD = 0.6;
const double Ocelot::WALK_SPEED_MOD = 0.8;
const double Ocelot::FOLLOW_SPEED_MOD = 1.0;
const double Ocelot::SPRINT_SPEED_MOD = 1.33;
const int Ocelot::DATA_TYPE_ID = 18;
Ocelot::Ocelot(Level* level) : TamableAnimal(level) {
// 4J Stu - This function call had to be moved here from the Entity ctor to
// ensure that the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
setSize(0.6f, 0.8f);
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(1, new FloatGoal(this));
goalSelector.addGoal(2, sitGoal, false);
goalSelector.addGoal(3,
temptGoal = new TemptGoal(this, SNEAK_SPEED_MOD,
Item::fish_raw_Id, true),
false);
goalSelector.addGoal(
4, new AvoidPlayerGoal(this, typeid(Player), 16, WALK_SPEED_MOD,
SPRINT_SPEED_MOD));
goalSelector.addGoal(5, new FollowOwnerGoal(this, FOLLOW_SPEED_MOD, 10, 5));
goalSelector.addGoal(6, new OcelotSitOnTileGoal(this, SPRINT_SPEED_MOD));
goalSelector.addGoal(7, new LeapAtTargetGoal(this, 0.3f));
goalSelector.addGoal(8, new OcelotAttackGoal(this));
goalSelector.addGoal(9, new BreedGoal(this, WALK_SPEED_MOD));
goalSelector.addGoal(10, new RandomStrollGoal(this, WALK_SPEED_MOD));
goalSelector.addGoal(11, new LookAtPlayerGoal(this, typeid(Player), 10));
targetSelector.addGoal(
1, new NonTameRandomTargetGoal(this, typeid(Chicken), 750, false));
}
void Ocelot::defineSynchedData() {
TamableAnimal::defineSynchedData();
entityData->define(DATA_TYPE_ID, (uint8_t)0);
}
void Ocelot::serverAiMobStep() {
if (getMoveControl()->hasWanted()) {
double speed = getMoveControl()->getSpeedModifier();
if (speed == SNEAK_SPEED_MOD) {
setSneaking(true);
setSprinting(false);
} else if (speed == SPRINT_SPEED_MOD) {
setSneaking(false);
setSprinting(true);
} else {
setSneaking(false);
setSprinting(false);
}
} else {
setSneaking(false);
setSprinting(false);
}
}
bool Ocelot::removeWhenFarAway() {
return Animal::removeWhenFarAway() && !isTame() &&
tickCount > SharedConstants::TICKS_PER_SECOND * 60 * 2;
}
bool Ocelot::useNewAi() { return true; }
void Ocelot::registerAttributes() {
TamableAnimal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.3f);
}
void Ocelot::causeFallDamage(float distance) {
// do nothing
}
void Ocelot::addAdditonalSaveData(CompoundTag* tag) {
TamableAnimal::addAdditonalSaveData(tag);
tag->putInt("CatType", getCatType());
}
void Ocelot::readAdditionalSaveData(CompoundTag* tag) {
TamableAnimal::readAdditionalSaveData(tag);
if (isTame()) {
setCatType(tag->getInt("CatType"));
} else {
setCatType(TYPE_OCELOT);
}
}
int Ocelot::getAmbientSound() {
if (isTame()) {
if (isInLove()) {
return eSoundType_MOB_CAT_PURR;
}
if (random->nextInt(4) == 0) {
return eSoundType_MOB_CAT_PURREOW;
}
return eSoundType_MOB_CAT_MEOW;
}
return -1;
}
int Ocelot::getHurtSound() { return eSoundType_MOB_CAT_HIT; }
int Ocelot::getDeathSound() { return eSoundType_MOB_CAT_HIT; }
float Ocelot::getSoundVolume() { return 0.4f; }
int Ocelot::getDeathLoot() { return Item::leather_Id; }
bool Ocelot::doHurtTarget(std::shared_ptr<Entity> target) {
return target->hurt(DamageSource::mobAttack(
std::dynamic_pointer_cast<Mob>(shared_from_this())),
3);
}
bool Ocelot::hurt(DamageSource* source, float dmg) {
if (isInvulnerable()) return false;
sitGoal->wantToSit(false);
return TamableAnimal::hurt(source, dmg);
}
void Ocelot::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) {}
bool Ocelot::mobInteract(std::shared_ptr<Player> player) {
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (isTame()) {
if (equalsIgnoreCase(player->getUUID(), getOwnerUUID())) {
if (!level->isClientSide && !isFood(item)) {
sitGoal->wantToSit(!isSitting());
}
}
} else {
if (temptGoal->isRunning() && item != nullptr &&
item->id == Item::fish_raw_Id &&
player->distanceToSqr(shared_from_this()) < 3 * 3) {
// 4J-PB - don't lose the fish in creative mode
if (!player->abilities.instabuild) item->count--;
if (item->count <= 0) {
player->inventory->setItem(player->inventory->selected,
nullptr);
}
if (!level->isClientSide) {
if (random->nextInt(3) == 0) {
setTame(true);
// 4J-JEV, hook for durango event.
player->awardStat(
GenericStats::tamedEntity(eTYPE_OCELOT),
GenericStats::param_tamedEntity(eTYPE_OCELOT));
setCatType(1 + level->random->nextInt(3));
setOwnerUUID(player->getUUID());
spawnTamingParticles(true);
sitGoal->wantToSit(true);
level->broadcastEntityEvent(shared_from_this(),
EntityEvent::TAMING_SUCCEEDED);
} else {
spawnTamingParticles(false);
level->broadcastEntityEvent(shared_from_this(),
EntityEvent::TAMING_FAILED);
}
}
return true;
}
}
return TamableAnimal::mobInteract(player);
}
std::shared_ptr<AgableMob> Ocelot::getBreedOffspring(
std::shared_ptr<AgableMob> target) {
// 4J - added limit to number of animals that can be bred
if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
std::shared_ptr<Ocelot> offspring = std::make_shared<Ocelot>(level);
if (isTame()) {
offspring->setOwnerUUID(getOwnerUUID());
offspring->setTame(true);
offspring->setCatType(getCatType());
}
return offspring;
} else {
return nullptr;
}
}
bool Ocelot::isFood(std::shared_ptr<ItemInstance> itemInstance) {
return itemInstance != nullptr && itemInstance->id == Item::fish_raw_Id;
}
bool Ocelot::canMate(std::shared_ptr<Animal> animal) {
if (animal == shared_from_this()) return false;
if (!isTame()) return false;
std::shared_ptr<Ocelot> partner = std::dynamic_pointer_cast<Ocelot>(animal);
if (partner == nullptr) return false;
if (!partner->isTame()) return false;
return isInLove() && partner->isInLove();
}
int Ocelot::getCatType() { return entityData->getByte(DATA_TYPE_ID); }
void Ocelot::setCatType(int type) {
entityData->set(DATA_TYPE_ID, (uint8_t)type);
}
bool Ocelot::canSpawn() {
// artificially make ozelots more rare
if (level->random->nextInt(3) == 0) {
return false;
}
if (level->isUnobstructed(&bb) &&
level->getCubes(shared_from_this(), &bb)->empty() &&
!level->containsAnyLiquid(&bb)) {
int xt = Mth::floor(x);
int yt = Mth::floor(bb.y0);
int zt = Mth::floor(z);
if (yt < level->seaLevel) {
return false;
}
int tile = level->getTile(xt, yt - 1, zt);
if (tile == Tile::grass_Id || tile == Tile::leaves_Id) {
return true;
}
}
return false;
}
std::string Ocelot::getAName() {
if (hasCustomName()) return getCustomName();
#ifdef _DEBUG
if (isTame()) {
return "entity.Cat.name";
}
return TamableAnimal::getAName();
#else
return "";
#endif
}
MobGroupData* Ocelot::finalizeMobSpawn(
MobGroupData* groupData, int extraData /*= 0*/) // 4J Added extraData param
{
groupData = TamableAnimal::finalizeMobSpawn(groupData);
#ifndef _CONTENT_PACKAGE
if (gameServices().debugArtToolsOn() && (extraData != 0)) {
setTame(true);
setCatType(extraData - 1);
setOwnerUUID(Minecraft::GetInstance()
->localplayers[PlatformInput.GetPrimaryPad()]
->getUUID());
} else
#endif
if (level->random->nextInt(7) == 0) {
for (int kitten = 0; kitten < 2; kitten++) {
std::shared_ptr<Ocelot> ocelot = std::make_shared<Ocelot>(level);
ocelot->moveTo(x, y, z, yRot, 0);
ocelot->setAge(-20 * 60 * 20);
level->addEntity(ocelot);
}
}
return groupData;
}
void Ocelot::setSittingOnTile(bool val) {
uint8_t current = entityData->getByte(DATA_FLAGS_ID);
entityData->set(DATA_FLAGS_ID, val ? (uint8_t)(current | 0x02)
: (uint8_t)(current & ~0x02));
}
bool Ocelot::isSittingOnTile() {
uint8_t current = entityData->getByte(DATA_FLAGS_ID);
return (current & 0x02) > 0;
}