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15 lines
311 B
C++
15 lines
311 B
C++
#include "AmbientCreature.h"
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#include <memory>
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#include "minecraft/world/entity/Mob.h"
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class Level;
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AmbientCreature::AmbientCreature(Level* level) : Mob(level) {}
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bool AmbientCreature::canBeLeashed() { return false; }
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bool AmbientCreature::mobInteract(std::shared_ptr<Player> player) {
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return false;
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} |