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44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
#include "SitGoal.h"
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#include <memory>
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#include "minecraft/world/entity/LivingEntity.h"
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#include "minecraft/world/entity/TamableAnimal.h"
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#include "minecraft/world/entity/ai/control/Control.h"
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#include "minecraft/world/entity/ai/goal/FollowOwnerGoal.h"
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#include "minecraft/world/entity/ai/navigation/PathNavigation.h"
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SitGoal::SitGoal(TamableAnimal* mob) {
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_wantToSit = false;
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this->mob = mob;
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setRequiredControlFlags(Control::JumpControlFlag |
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Control::MoveControlFlag);
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}
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bool SitGoal::canUse() {
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if (!mob->isTame()) return false;
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if (mob->isInWater()) return false;
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if (!mob->onGround) return false;
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std::shared_ptr<LivingEntity> owner =
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std::dynamic_pointer_cast<LivingEntity>(mob->getOwner());
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if (owner == nullptr) return true; // owner not on level
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if (mob->distanceToSqr(owner) < FollowOwnerGoal::TeleportDistance *
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FollowOwnerGoal::TeleportDistance &&
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owner->getLastHurtByMob() != nullptr)
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return false;
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return _wantToSit;
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}
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void SitGoal::start() {
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mob->getNavigation()->stop();
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mob->setSitting(true);
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}
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void SitGoal::stop() { mob->setSitting(false); }
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void SitGoal::wantToSit(bool _wantToSit) { this->_wantToSit = _wantToSit; }
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