4jcraft/targets/minecraft/world/entity/ai/goal/MoveTowardsTargetGoal.cpp

50 lines
1.7 KiB
C++

#include "MoveTowardsTargetGoal.h"
#include <optional>
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/Mob.h"
#include "minecraft/world/entity/PathfinderMob.h"
#include "minecraft/world/entity/ai/control/Control.h"
#include "minecraft/world/entity/ai/navigation/PathNavigation.h"
#include "minecraft/world/entity/ai/util/RandomPos.h"
#include "minecraft/world/phys/Vec3.h"
MoveTowardsTargetGoal::MoveTowardsTargetGoal(PathfinderMob* mob,
double speedModifier,
float within) {
this->mob = mob;
this->speedModifier = speedModifier;
this->within = within;
setRequiredControlFlags(Control::MoveControlFlag);
}
bool MoveTowardsTargetGoal::canUse() {
target = std::weak_ptr<LivingEntity>(mob->getTarget());
if (target.lock() == nullptr) return false;
if (target.lock()->distanceToSqr(mob->shared_from_this()) > within * within)
return false;
Vec3 towards(target.lock()->x, target.lock()->y, target.lock()->z);
auto pos = RandomPos::getPosTowards(
std::dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16,
7, &towards);
if (!pos.has_value()) return false;
wantedX = pos->x;
wantedY = pos->y;
wantedZ = pos->z;
return true;
}
bool MoveTowardsTargetGoal::canContinueToUse() {
return target.lock() != nullptr && !mob->getNavigation()->isDone() &&
target.lock()->isAlive() &&
target.lock()->distanceToSqr(mob->shared_from_this()) <
within * within;
}
void MoveTowardsTargetGoal::stop() { target = std::weak_ptr<Mob>(); }
void MoveTowardsTargetGoal::start() {
mob->getNavigation()->moveTo(wantedX, wantedY, wantedZ, speedModifier);
}