4jcraft/targets/minecraft/world/entity/ai/goal/LookAtTradingPlayerGoal.cpp
2026-04-01 18:17:44 -05:00

24 lines
645 B
C++

#include "LookAtTradingPlayerGoal.h"
#include <memory>
#include "minecraft/world/entity/ai/goal/LookAtPlayerGoal.h"
#include "minecraft/world/entity/npc/Villager.h"
#include "minecraft/world/entity/player/Player.h"
class Entity;
class Mob;
LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager* villager)
: LookAtPlayerGoal((Mob*)villager, typeid(Player), 8) {
this->villager = villager;
}
bool LookAtTradingPlayerGoal::canUse() {
if (villager->isTrading()) {
lookAt = std::weak_ptr<Entity>(
std::dynamic_pointer_cast<Entity>(villager->getTradingPlayer()));
return true;
}
return false;
}