4jcraft/targets/minecraft/world/entity/ai/goal/LookAtPlayerGoal.h
2026-04-01 13:27:58 -05:00

37 lines
775 B
C++

#pragma once
#include <memory>
#include <typeinfo>
#include "Goal.h"
class Mob;
class Level;
class Entity;
class LookAtPlayerGoal : public Goal {
private:
Mob* mob; // Owner of this goal
protected:
std::weak_ptr<Entity> lookAt;
private:
float lookDistance;
int lookTime;
float probability;
const std::type_info& lookAtType;
public:
LookAtPlayerGoal(Mob* mob, const std::type_info& lookAtType,
float lookDistance);
LookAtPlayerGoal(Mob* mob, const std::type_info& lookAtType,
float lookDistance, float probability);
virtual ~LookAtPlayerGoal() {}
virtual bool canUse();
virtual bool canContinueToUse();
virtual void start();
virtual void stop();
virtual void tick();
};