4jcraft/targets/minecraft/world/entity/ai/goal/EatTileGoal.h

33 lines
791 B
C++

#pragma once
#include "Goal.h"
#include "minecraft/SharedConstants.h"
class Level;
class Mob;
// note: Mob should implement handleEntityEvent for client state, also ate to
// take action upon eating
class EatTileGoal : public Goal {
private:
static const int EAT_ANIMATION_TICKS =
SharedConstants::TICKS_PER_SECOND * 2;
Mob* mob; // Owner of this goal
Level* level;
int eatAnimationTick;
public:
EatTileGoal(Mob* mob);
virtual bool canUse();
virtual void start();
virtual void stop();
virtual bool canContinueToUse();
virtual int getEatAnimationTick();
virtual void tick();
// 4J Added override to update ai elements when loading entity from
// schematics
virtual void setLevel(Level* level) { this->level = level; }
};