4jcraft/targets/minecraft/world/entity/ai/goal/BreedGoal.h
2026-04-01 13:27:58 -05:00

34 lines
678 B
C++

#pragma once
#include <memory>
#include "Goal.h"
class Animal;
class Level;
class BreedGoal : public Goal {
private:
Animal* animal; // Owner of this goal
Level* level;
std::weak_ptr<Animal> partner;
int loveTime;
double speedModifier;
public:
BreedGoal(Animal* animal, double speedModifier);
virtual bool canUse();
virtual bool canContinueToUse();
virtual void stop();
virtual void tick();
private:
std::shared_ptr<Animal> getFreePartner();
void breed();
public:
// 4J Added override to update ai elements when loading entity from
// schematics
virtual void setLevel(Level* level) { this->level = level; }
};