4jcraft/targets/minecraft/world/entity/ai/control/MoveControl.cpp

75 lines
1.9 KiB
C++

#include "MoveControl.h"
#include <math.h>
#include <numbers>
#include "minecraft/util/Mth.h"
#include "minecraft/world/entity/Mob.h"
#include "minecraft/world/entity/ai/attributes/AttributeInstance.h"
#include "minecraft/world/entity/ai/control/JumpControl.h"
#include "minecraft/world/entity/monster/SharedMonsterAttributes.h"
#include "minecraft/world/phys/AABB.h"
const float MoveControl::MIN_SPEED = 0.0005f;
const float MoveControl::MIN_SPEED_SQR = MIN_SPEED * MIN_SPEED;
MoveControl::MoveControl(Mob* mob) {
this->mob = mob;
wantedX = mob->x;
wantedY = mob->y;
wantedZ = mob->z;
speedModifier = 0.0;
_hasWanted = false;
}
bool MoveControl::hasWanted() { return _hasWanted; }
double MoveControl::getSpeedModifier() { return speedModifier; }
void MoveControl::setWantedPosition(double x, double y, double z,
double speedModifier) {
wantedX = x;
wantedY = y;
wantedZ = z;
this->speedModifier = speedModifier;
_hasWanted = true;
}
void MoveControl::tick() {
mob->setYya(0);
if (!_hasWanted) return;
_hasWanted = false;
int yFloor = floor(mob->bb.y0 + .5f);
double xd = wantedX - mob->x;
double zd = wantedZ - mob->z;
double yd = wantedY - yFloor;
double dd = xd * xd + yd * yd + zd * zd;
if (dd < MIN_SPEED_SQR) return;
float yRotD = (float)(atan2(zd, xd) * 180 / std::numbers::pi) - 90;
mob->yRot = rotlerp(mob->yRot, yRotD, MAX_TURN);
mob->setSpeed(
(float)(speedModifier *
mob->getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)
->getValue()));
if (yd > 0 && xd * xd + zd * zd < 1) mob->getJumpControl()->jump();
}
float MoveControl::rotlerp(float a, float b, float max) {
float diff = Mth::wrapDegrees(b - a);
if (diff > max) {
diff = max;
}
if (diff < -max) {
diff = -max;
}
return a + diff;
}