4jcraft/targets/minecraft/world/entity/ItemFrame.cpp

151 lines
4.6 KiB
C++

#include "ItemFrame.h"
#include <stdint.h>
#include <string>
#include "java/Random.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/entity/HangingEntity.h"
#include "minecraft/world/entity/SyncedEntityData.h"
#include "minecraft/world/entity/player/Abilities.h"
#include "minecraft/world/entity/player/Inventory.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/item/MapItem.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/saveddata/MapItemSavedData.h"
#include "nbt/CompoundTag.h"
// 4J - added for common ctor code
void ItemFrame::_init() {
// 4J Stu - This function call had to be moved here from the Entity ctor to
// ensure that the derived version of the function is called
this->defineSynchedData();
dropChance = 1;
}
ItemFrame::ItemFrame(Level* level) : HangingEntity(level) { _init(); }
ItemFrame::ItemFrame(Level* level, int xTile, int yTile, int zTile, int dir)
: HangingEntity(level, xTile, yTile, zTile, dir) {
_init();
setDir(dir);
}
void ItemFrame::defineSynchedData() {
getEntityData()->defineNULL(DATA_ITEM, nullptr);
getEntityData()->define(DATA_ROTATION, (uint8_t)0);
}
bool ItemFrame::shouldRenderAtSqrDistance(double distance) {
double size = 16;
size *= 64.0f * viewScale;
return distance < size * size;
}
void ItemFrame::dropItem(std::shared_ptr<Entity> causedBy) {
std::shared_ptr<ItemInstance> item = getItem();
if (causedBy != nullptr && causedBy->instanceof(eTYPE_PLAYER)) {
if (std::dynamic_pointer_cast<Player>(causedBy)->abilities.instabuild) {
removeFramedMap(item);
return;
}
}
spawnAtLocation(std::make_shared<ItemInstance>(Item::frame), 0);
if ((item != nullptr) && (random->nextFloat() < dropChance)) {
item = item->copy();
removeFramedMap(item);
spawnAtLocation(item, 0);
}
}
void ItemFrame::removeFramedMap(std::shared_ptr<ItemInstance> item) {
if (item == nullptr) return;
if (item->id == Item::map_Id) {
std::shared_ptr<MapItemSavedData> mapItemSavedData =
Item::map->getSavedData(item, level);
mapItemSavedData->removeItemFrameDecoration(item);
// mapItemSavedData.decorations.remove("frame-" + entityId);
}
item->setFramed(nullptr);
}
std::shared_ptr<ItemInstance> ItemFrame::getItem() {
return getEntityData()->getItemInstance(DATA_ITEM);
}
void ItemFrame::setItem(std::shared_ptr<ItemInstance> item) {
if (item != nullptr) {
item = item->copy();
item->count = 1;
item->setFramed(
std::dynamic_pointer_cast<ItemFrame>(shared_from_this()));
}
getEntityData()->set(DATA_ITEM, item);
getEntityData()->markDirty(DATA_ITEM);
}
int ItemFrame::getRotation() { return getEntityData()->getByte(DATA_ROTATION); }
void ItemFrame::setRotation(int rotation) {
getEntityData()->set(DATA_ROTATION, (uint8_t)(rotation % 4));
}
void ItemFrame::addAdditonalSaveData(CompoundTag* tag) {
if (getItem() != nullptr) {
tag->putCompound("Item", getItem()->save(new CompoundTag()));
tag->putByte("ItemRotation", (uint8_t)getRotation());
tag->putFloat("ItemDropChance", dropChance);
}
HangingEntity::addAdditonalSaveData(tag);
}
void ItemFrame::readAdditionalSaveData(CompoundTag* tag) {
CompoundTag* itemTag = tag->getCompound("Item");
if (itemTag != nullptr && !itemTag->isEmpty()) {
setItem(ItemInstance::fromTag(itemTag));
setRotation(tag->getByte("ItemRotation"));
if (tag->contains("ItemDropChance"))
dropChance = tag->getFloat("ItemDropChance");
}
HangingEntity::readAdditionalSaveData(tag);
}
bool ItemFrame::interact(std::shared_ptr<Player> player) {
if (!player->isAllowedToInteract(shared_from_this())) {
return false;
}
if (getItem() == nullptr) {
std::shared_ptr<ItemInstance> item = player->getCarriedItem();
if (item != nullptr) {
if (!level->isClientSide) // isClientSide)
{
setItem(item);
if (!player->abilities.instabuild) {
if (--item->count <= 0) {
player->inventory->setItem(player->inventory->selected,
nullptr);
}
}
}
}
} else {
if (!level->isClientSide) // isClientSide)
{
setRotation(getRotation() + 1);
}
}
return true;
}