mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 09:07:48 +00:00
279 lines
7.2 KiB
C++
279 lines
7.2 KiB
C++
#include "ExperienceOrb.h"
|
|
|
|
#include <math.h>
|
|
#include <stdint.h>
|
|
|
|
#include <string>
|
|
|
|
#include "java/JavaMath.h"
|
|
#include "java/Random.h"
|
|
#include "minecraft/SharedConstants.h"
|
|
#include "minecraft/sounds/SoundTypes.h"
|
|
#include "minecraft/util/Mth.h"
|
|
#include "minecraft/world/damageSource/DamageSource.h"
|
|
#include "minecraft/world/entity/Entity.h"
|
|
#include "minecraft/world/entity/player/Player.h"
|
|
#include "minecraft/world/level/Level.h"
|
|
#include "minecraft/world/level/material/Material.h"
|
|
#include "minecraft/world/level/tile/Tile.h"
|
|
#include "minecraft/world/phys/AABB.h"
|
|
#include "minecraft/world/phys/Vec3.h"
|
|
#include "nbt/CompoundTag.h"
|
|
|
|
const int ExperienceOrb::LIFETIME =
|
|
5 * 60 * SharedConstants::TICKS_PER_SECOND; // Five minutes!
|
|
|
|
void ExperienceOrb::_init() {
|
|
tickCount = 0;
|
|
age = 0;
|
|
|
|
throwTime = 0;
|
|
|
|
health = 5;
|
|
value = 0;
|
|
followingPlayer = nullptr;
|
|
followingTime = 0;
|
|
}
|
|
|
|
ExperienceOrb::ExperienceOrb(Level* level, double x, double y, double z,
|
|
int count)
|
|
: Entity(level) {
|
|
_init();
|
|
|
|
setSize(0.5f, 0.5f);
|
|
heightOffset = bbHeight / 2.0f;
|
|
setPos(x, y, z);
|
|
|
|
yRot = (float)(Math::random() * 360);
|
|
|
|
xd = (float)(Math::random() * 0.2f - 0.1f) * 2;
|
|
yd = (float)(Math::random() * 0.2) * 2;
|
|
zd = (float)(Math::random() * 0.2f - 0.1f) * 2;
|
|
|
|
value = count;
|
|
}
|
|
|
|
bool ExperienceOrb::makeStepSound() { return false; }
|
|
|
|
ExperienceOrb::ExperienceOrb(Level* level) : Entity(level) {
|
|
_init();
|
|
|
|
setSize(0.25f, 0.25f);
|
|
heightOffset = bbHeight / 2.0f;
|
|
}
|
|
|
|
void ExperienceOrb::defineSynchedData() {}
|
|
|
|
int ExperienceOrb::getLightColor(float a) {
|
|
float l = 0.5f;
|
|
if (l < 0) l = 0;
|
|
if (l > 1) l = 1;
|
|
int br = Entity::getLightColor(a);
|
|
|
|
int br1 = (br) & 0xff;
|
|
int br2 = (br >> 16) & 0xff;
|
|
br1 += (int)(l * 15 * 16);
|
|
if (br1 > 15 * 16) br1 = 15 * 16;
|
|
// br2 = 15*16;
|
|
return br1 | br2 << 16;
|
|
}
|
|
|
|
void ExperienceOrb::tick() {
|
|
Entity::tick();
|
|
if (throwTime > 0) throwTime--;
|
|
xo = x;
|
|
yo = y;
|
|
zo = z;
|
|
|
|
yd -= 0.03f;
|
|
if (level->getMaterial(Mth::floor(x), Mth::floor(y), Mth::floor(z)) ==
|
|
Material::lava) {
|
|
yd = 0.2f;
|
|
xd = (random->nextFloat() - random->nextFloat()) * 0.2f;
|
|
zd = (random->nextFloat() - random->nextFloat()) * 0.2f;
|
|
playSound(eSoundType_RANDOM_FIZZ, 0.4f,
|
|
2.0f + random->nextFloat() * 0.4f);
|
|
}
|
|
checkInTile(x, (bb.y0 + bb.y1) / 2, z);
|
|
|
|
double maxDist = 8;
|
|
// 4J - PC Comment
|
|
// Usually exp orbs will get created at the same time so smoothen the
|
|
// lagspikes
|
|
if (followingTime <
|
|
tickCount - SharedConstants::TICKS_PER_SECOND + (entityId % 100)) {
|
|
if (followingPlayer == nullptr ||
|
|
followingPlayer->distanceToSqr(shared_from_this()) >
|
|
maxDist * maxDist) {
|
|
followingPlayer =
|
|
level->getNearestPlayer(shared_from_this(), maxDist);
|
|
}
|
|
followingTime = tickCount;
|
|
}
|
|
if (followingPlayer != nullptr) {
|
|
double xdd = (followingPlayer->x - x) / maxDist;
|
|
double ydd =
|
|
(followingPlayer->y + followingPlayer->getHeadHeight() - y) /
|
|
maxDist;
|
|
double zdd = (followingPlayer->z - z) / maxDist;
|
|
double dd = sqrt(xdd * xdd + ydd * ydd + zdd * zdd);
|
|
double power = 1 - dd;
|
|
if (power > 0) {
|
|
power = power * power;
|
|
xd += xdd / dd * power * 0.1;
|
|
yd += ydd / dd * power * 0.1;
|
|
zd += zdd / dd * power * 0.1;
|
|
}
|
|
}
|
|
|
|
move(xd, yd, zd);
|
|
|
|
float friction = 0.98f;
|
|
if (onGround) {
|
|
friction = 0.6f * 0.98f;
|
|
int t =
|
|
level->getTile(Mth::floor(x), Mth::floor(bb.y0) - 1, Mth::floor(z));
|
|
if (t > 0) {
|
|
friction = Tile::tiles[t]->friction * 0.98f;
|
|
}
|
|
}
|
|
|
|
xd *= friction;
|
|
yd *= 0.98f;
|
|
zd *= friction;
|
|
|
|
if (onGround) {
|
|
yd *= -0.9f;
|
|
}
|
|
|
|
tickCount++;
|
|
|
|
age++;
|
|
if (age >= LIFETIME) {
|
|
remove();
|
|
}
|
|
}
|
|
|
|
bool ExperienceOrb::updateInWaterState() {
|
|
return level->checkAndHandleWater(&bb, Material::water, shared_from_this());
|
|
}
|
|
|
|
void ExperienceOrb::burn(int dmg) { hurt(DamageSource::inFire, dmg); }
|
|
|
|
bool ExperienceOrb::hurt(DamageSource* source, float damage) {
|
|
if (isInvulnerable()) return false;
|
|
markHurt();
|
|
health -= damage;
|
|
if (health <= 0) {
|
|
remove();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ExperienceOrb::addAdditonalSaveData(CompoundTag* entityTag) {
|
|
entityTag->putShort("Health", (uint8_t)health);
|
|
entityTag->putShort("Age", (short)age);
|
|
entityTag->putShort("Value", (short)value);
|
|
}
|
|
|
|
void ExperienceOrb::readAdditionalSaveData(CompoundTag* tag) {
|
|
health = tag->getShort("Health") & 0xff;
|
|
age = tag->getShort("Age");
|
|
value = tag->getShort("Value");
|
|
}
|
|
|
|
void ExperienceOrb::playerTouch(std::shared_ptr<Player> player) {
|
|
if (level->isClientSide) return;
|
|
|
|
if (throwTime == 0 && player->takeXpDelay == 0) {
|
|
player->takeXpDelay = 2;
|
|
// 4J - sound change brought forward from 1.2.3
|
|
playSound(
|
|
eSoundType_RANDOM_ORB, 0.1f,
|
|
0.5f * ((random->nextFloat() - random->nextFloat()) * 0.7f + 1.8f));
|
|
player->take(shared_from_this(), 1);
|
|
player->increaseXp(value);
|
|
remove();
|
|
}
|
|
}
|
|
|
|
int ExperienceOrb::getValue() { return value; }
|
|
|
|
int ExperienceOrb::getIcon() {
|
|
if (value >= 2477) {
|
|
return 10;
|
|
} else if (value >= 1237) {
|
|
return 9;
|
|
} else if (value >= 617) {
|
|
return 8;
|
|
} else if (value >= 307) {
|
|
return 7;
|
|
} else if (value >= 149) {
|
|
return 6;
|
|
} else if (value >= 73) {
|
|
return 5;
|
|
} else if (value >= 37) {
|
|
return 4;
|
|
} else if (value >= 17) {
|
|
return 3;
|
|
} else if (value >= 7) {
|
|
return 2;
|
|
} else if (value >= 3) {
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Fetches the biggest possible experience orb value based on a maximum
|
|
* value. The current algorithm is next prime which is at least twice more
|
|
* than the previous one.
|
|
*
|
|
* @param maxValue
|
|
* @return
|
|
*/
|
|
int ExperienceOrb::getExperienceValue(int maxValue) {
|
|
if (maxValue >= 2477) {
|
|
return 2477;
|
|
} else if (maxValue >= 1237) {
|
|
return 1237;
|
|
} else if (maxValue >= 617) {
|
|
return 617;
|
|
} else if (maxValue >= 307) {
|
|
return 307;
|
|
} else if (maxValue >= 149) {
|
|
return 149;
|
|
} else if (maxValue >= 73) {
|
|
return 73;
|
|
} else if (maxValue >= 37) {
|
|
return 37;
|
|
} else if (maxValue >= 17) {
|
|
return 17;
|
|
} else if (maxValue >= 7) {
|
|
return 7;
|
|
} else if (maxValue >= 3) {
|
|
return 3;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
bool ExperienceOrb::isAttackable() { return false; }
|
|
|
|
// 4J added
|
|
bool ExperienceOrb::shouldRender(Vec3* c) {
|
|
double xd = x - c->x;
|
|
double yd = y - c->y;
|
|
double zd = z - c->z;
|
|
double distance = xd * xd + yd * yd + zd * zd;
|
|
|
|
// 4J - don't render experience orbs that are less than 2 metres away, to
|
|
// try and avoid large particles that are causing us problems with
|
|
// photosensitivity testing - issues when you go near a large pile of
|
|
// experience orbs that all rush towards the near clip plane
|
|
if (distance < 4) return false;
|
|
|
|
return Entity::shouldRender(c);
|
|
}
|