4jcraft/targets/minecraft/world/damageSource/CombatEntry.h

32 lines
770 B
C++

#pragma once
#include <string>
#include "CombatTracker.h"
class DamageSource;
class CombatEntry {
private:
DamageSource* source;
int time;
float damage;
float health;
CombatTracker::eLOCATION
location; // 4J: Location is now an enum, not a std::string
float fallDistance;
public:
CombatEntry(DamageSource* source, int time, float health, float damage,
CombatTracker::eLOCATION nextLocation, float fallDistance);
~CombatEntry();
DamageSource* getSource();
int getTime();
float getDamage();
float getHealthBeforeDamage();
float getHealthAfterDamage();
bool isCombatRelated();
CombatTracker::eLOCATION getLocation();
std::string getAttackerName();
float getFallDistance();
};