mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 01:24:07 +00:00
658 lines
26 KiB
C++
658 lines
26 KiB
C++
#include "Stats.h"
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Achievements.h"
|
|
#include "GeneralStat.h"
|
|
#include "ItemStat.h"
|
|
#include "util/StringHelpers.h"
|
|
#include "minecraft/stats/Stat.h"
|
|
#include "minecraft/stats/StatsCounter.h"
|
|
#include "minecraft/world/item/FishingRodItem.h"
|
|
#include "minecraft/world/item/Item.h"
|
|
#include "minecraft/world/item/MapItem.h"
|
|
#include "minecraft/world/level/tile/GrassTile.h"
|
|
#include "minecraft/world/level/tile/Tile.h"
|
|
|
|
class StatFormatter;
|
|
|
|
const int Stats::BLOCKS_MINED_OFFSET = 0x1000000;
|
|
const int Stats::ITEMS_COLLECTED_OFFSET = 0x1010000;
|
|
const int Stats::ITEMS_CRAFTED_OFFSET = 0x1020000;
|
|
const int Stats::ADDITIONAL_STATS_OFFSET =
|
|
0x5010000; // Needs to be higher than Achievements::ACHIEVEMENT_OFFSET =
|
|
// 0x500000;
|
|
|
|
std::unordered_map<int, Stat*>* Stats::statsById =
|
|
new std::unordered_map<int, Stat*>;
|
|
|
|
std::vector<Stat*>* Stats::all = new std::vector<Stat*>;
|
|
std::vector<Stat*>* Stats::generalStats = new std::vector<Stat*>;
|
|
std::vector<ItemStat*>* Stats::blocksMinedStats = new std::vector<ItemStat*>;
|
|
std::vector<ItemStat*>* Stats::itemsCollectedStats = new std::vector<ItemStat*>;
|
|
std::vector<ItemStat*>* Stats::itemsCraftedStats = new std::vector<ItemStat*>;
|
|
|
|
#if defined(_EXTENDED_ACHIEVEMENTS)
|
|
std::vector<ItemStat*>* Stats::blocksPlacedStats = new std::vector<ItemStat*>;
|
|
#endif
|
|
|
|
Stat* Stats::walkOneM = nullptr;
|
|
Stat* Stats::swimOneM = nullptr;
|
|
Stat* Stats::fallOneM = nullptr;
|
|
Stat* Stats::climbOneM = nullptr;
|
|
Stat* Stats::minecartOneM = nullptr;
|
|
Stat* Stats::boatOneM = nullptr;
|
|
Stat* Stats::pigOneM = nullptr;
|
|
Stat* Stats::portalsCreated = nullptr;
|
|
Stat* Stats::cowsMilked = nullptr;
|
|
Stat* Stats::netherLavaCollected = nullptr;
|
|
Stat* Stats::killsZombie = nullptr;
|
|
Stat* Stats::killsSkeleton = nullptr;
|
|
Stat* Stats::killsCreeper = nullptr;
|
|
Stat* Stats::killsSpider = nullptr;
|
|
Stat* Stats::killsSpiderJockey = nullptr;
|
|
Stat* Stats::killsZombiePigman = nullptr;
|
|
Stat* Stats::killsSlime = nullptr;
|
|
Stat* Stats::killsGhast = nullptr;
|
|
Stat* Stats::killsNetherZombiePigman = nullptr;
|
|
|
|
// 4J : WESTY : Added for new achievements.
|
|
Stat* Stats::befriendsWolf = nullptr;
|
|
Stat* Stats::totalBlocksMined = nullptr;
|
|
Stat* Stats::timePlayed = nullptr;
|
|
|
|
std::vector<Stat*> Stats::blocksMined;
|
|
std::vector<Stat*> Stats::itemsCollected;
|
|
std::vector<Stat*> Stats::itemsCrafted;
|
|
|
|
#if defined(_EXTENDED_ACHIEVEMENTS)
|
|
std::vector<Stat*> Stats::blocksPlaced;
|
|
std::vector<Stat*> Stats::rainbowCollection;
|
|
std::vector<Stat*> Stats::biomesVisisted;
|
|
#endif
|
|
|
|
Stat* Stats::killsEnderdragon =
|
|
nullptr; // The number of times this player has dealt the killing blow to
|
|
// the Enderdragon
|
|
Stat* Stats::completeTheEnd =
|
|
nullptr; // The number of times this player has been
|
|
// present when the Enderdragon has died
|
|
|
|
void Stats::staticCtor() {
|
|
Stats::walkOneM = (new GeneralStat(2000, "stat.walkOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::swimOneM = (new GeneralStat(2001, "stat.swimOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::fallOneM = (new GeneralStat(2002, "stat.fallOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::climbOneM =
|
|
(new GeneralStat(2003, "stat.climbOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::minecartOneM =
|
|
(new GeneralStat(2004, "stat.minecartOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::boatOneM = (new GeneralStat(2005, "stat.boatOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::pigOneM = (new GeneralStat(2006, "stat.pigOneM",
|
|
(StatFormatter*)Stat::distanceFormatter))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
Stats::portalsCreated =
|
|
(new GeneralStat(2007, "stat.portalsUsed"))->postConstruct();
|
|
Stats::cowsMilked =
|
|
(new GeneralStat(2008, "stat.cowsMilked"))->postConstruct();
|
|
Stats::netherLavaCollected =
|
|
(new GeneralStat(2009, "stat.netherLavaCollected"))->postConstruct();
|
|
Stats::killsZombie =
|
|
(new GeneralStat(2010, "stat.killsZombie"))->postConstruct();
|
|
Stats::killsSkeleton =
|
|
(new GeneralStat(2011, "stat.killsSkeleton"))->postConstruct();
|
|
Stats::killsCreeper =
|
|
(new GeneralStat(2012, "stat.killsCreeper"))->postConstruct();
|
|
Stats::killsSpider =
|
|
(new GeneralStat(2013, "stat.killsSpider"))->postConstruct();
|
|
Stats::killsSpiderJockey =
|
|
(new GeneralStat(2014, "stat.killsSpiderJockey"))->postConstruct();
|
|
Stats::killsZombiePigman =
|
|
(new GeneralStat(2015, "stat.killsZombiePigman"))->postConstruct();
|
|
Stats::killsSlime =
|
|
(new GeneralStat(2016, "stat.killsSlime"))->postConstruct();
|
|
Stats::killsGhast =
|
|
(new GeneralStat(2017, "stat.killsGhast"))->postConstruct();
|
|
Stats::killsNetherZombiePigman =
|
|
(new GeneralStat(2018, "stat.killsNetherZombiePigman"))
|
|
->postConstruct();
|
|
|
|
// 4J : WESTY : Added for new achievements.
|
|
Stats::befriendsWolf =
|
|
(new GeneralStat(2019, "stat.befriendsWolf"))->postConstruct();
|
|
Stats::totalBlocksMined =
|
|
(new GeneralStat(2020, "stat.totalBlocksMined"))->postConstruct();
|
|
|
|
// 4J-PB - don't want the time played going to the server
|
|
Stats::timePlayed = (new GeneralStat(2021, "stat.timePlayed"))
|
|
->setAwardLocallyOnly()
|
|
->postConstruct();
|
|
|
|
// WARNING: NO NEW STATS CAN BE ADDED HERE
|
|
// These stats are directly followed by the achievemnts in the profile data,
|
|
// so cannot be changed without migrating the profile data
|
|
|
|
buildBlockStats();
|
|
|
|
Achievements::init();
|
|
Achievements::staticCtor();
|
|
|
|
// 4J Stu - Added this function to allow us to add news stats from TU9
|
|
// onwards
|
|
buildAdditionalStats();
|
|
}
|
|
|
|
void Stats::init() {}
|
|
|
|
bool Stats::blockStatsLoaded = false;
|
|
|
|
// WARNING: NO NEW STATS CAN BE ADDED HERE
|
|
// These stats are directly followed by the achievemnts in the profile data, so
|
|
// cannot be changed without migrating the profile data
|
|
void Stats::buildBlockStats() {
|
|
blocksMined = std::vector<Stat*>(32000);
|
|
|
|
ItemStat* newStat = new ItemStat(BLOCKS_MINED_OFFSET + 0, "mineBlock.dirt",
|
|
Tile::dirt->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::dirt->id] = newStat;
|
|
blocksMined[Tile::grass->id] = newStat;
|
|
blocksMined[Tile::farmland->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 1, "mineBlock.stone",
|
|
Tile::cobblestone->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::cobblestone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 2, "mineBlock.sand",
|
|
Tile::sand->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::sand->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 3, "mineBlock.cobblestone",
|
|
Tile::stone->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::stone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 4, "mineBlock.gravel",
|
|
Tile::gravel->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::gravel->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 5, "mineBlock.clay",
|
|
Tile::clay->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::clay->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 6, "mineBlock.obsidian",
|
|
Tile::obsidian->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::obsidian->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 7, "mineBlock.coal",
|
|
Tile::coalOre->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::coalOre->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 8, "mineBlock.iron",
|
|
Tile::ironOre->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::ironOre->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 9, "mineBlock.gold",
|
|
Tile::goldOre->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::goldOre->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 10, "mineBlock.diamond",
|
|
Tile::diamondOre->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::diamondOre->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 11, "mineBlock.redstone",
|
|
Tile::redStoneOre->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::redStoneOre->id] = newStat;
|
|
blocksMined[Tile::redStoneOre_lit->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 12, "mineBlock.lapisLazuli",
|
|
Tile::lapisOre->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::lapisOre->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 13, "mineBlock.netherrack",
|
|
Tile::netherRack->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::netherRack->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 14, "mineBlock.soulSand",
|
|
Tile::soulsand->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::soulsand->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 15, "mineBlock.glowstone",
|
|
Tile::glowstone->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::glowstone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 16, "mineBlock.wood",
|
|
Tile::treeTrunk->id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::treeTrunk->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
// WARNING: NO NEW STATS CAN BE ADDED HERE
|
|
// These stats are directly followed by the achievemnts in the profile data,
|
|
// so cannot be changed without migrating the profile data
|
|
|
|
blockStatsLoaded = true;
|
|
buildCraftableStats();
|
|
}
|
|
|
|
bool Stats::itemStatsLoaded = false;
|
|
|
|
void Stats::buildItemStats() {
|
|
itemStatsLoaded = true;
|
|
buildCraftableStats();
|
|
}
|
|
|
|
bool Stats::craftableStatsLoaded = false;
|
|
|
|
// WARNING: NO NEW STATS CAN BE ADDED HERE
|
|
// These stats are directly followed by the achievemnts in the profile data, so
|
|
// cannot be changed without migrating the profile data
|
|
void Stats::buildCraftableStats() {
|
|
if (!blockStatsLoaded || !itemStatsLoaded || craftableStatsLoaded) {
|
|
// still waiting for the JVM to load stuff
|
|
// Or stats already loaded
|
|
return;
|
|
}
|
|
|
|
craftableStatsLoaded = true;
|
|
|
|
// Collected stats
|
|
|
|
itemsCollected = std::vector<Stat*>(32000);
|
|
|
|
ItemStat* newStat = new ItemStat(ITEMS_COLLECTED_OFFSET + 0,
|
|
"collectItem.egg", Item::egg->id);
|
|
itemsCollectedStats->push_back(newStat);
|
|
itemsCollected[Item::egg->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
// 4J Stu - The following stats were added as it was too easy to cheat the
|
|
// leaderboards by dropping and picking up these items They are now changed
|
|
// to mining the block which involves a tiny bit more effort
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 18, "mineBlock.wheat",
|
|
Tile::wheat_Id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::wheat_Id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 19, "mineBlock.mushroom1",
|
|
Tile::mushroom_brown_Id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::mushroom_brown_Id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 17, "mineBlock.sugar",
|
|
Tile::reeds_Id);
|
|
blocksMinedStats->push_back(newStat);
|
|
blocksMined[Tile::reeds_Id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_COLLECTED_OFFSET + 4, "collectItem.pumpkin",
|
|
Tile::pumpkin->id);
|
|
itemsCollectedStats->push_back(newStat);
|
|
itemsCollected[Tile::pumpkin->id] = newStat;
|
|
itemsCollected[Tile::litPumpkin->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
// Crafted stats
|
|
|
|
itemsCrafted = std::vector<Stat*>(32000);
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 0, "craftItem.plank",
|
|
Tile::wood->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Tile::wood->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 1, "craftItem.workbench",
|
|
Tile::workBench->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Tile::workBench->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 2, "craftItem.stick",
|
|
Item::stick->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::stick->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 3, "craftItem.woodenShovel",
|
|
Item::shovel_wood->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::shovel_wood->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
// 4J : WESTY : Added for new achievements.
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 4, "craftItem.woodenPickAxe",
|
|
Item::pickAxe_wood->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::pickAxe_wood->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 5, "craftItem.stonePickAxe",
|
|
Item::pickAxe_stone->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::pickAxe_stone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 6, "craftItem.ironPickAxe",
|
|
Item::pickAxe_iron->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::pickAxe_iron->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat =
|
|
new ItemStat(ITEMS_CRAFTED_OFFSET + 7, "craftItem.diamondPickAxe",
|
|
Item::pickAxe_diamond->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::pickAxe_diamond->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 8, "craftItem.goldPickAxe",
|
|
Item::pickAxe_gold->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::pickAxe_gold->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 9, "craftItem.stoneShovel",
|
|
Item::shovel_stone->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::shovel_stone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 10, "craftItem.ironShovel",
|
|
Item::shovel_iron->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::shovel_iron->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat =
|
|
new ItemStat(ITEMS_CRAFTED_OFFSET + 11, "craftItem.diamondShovel",
|
|
Item::shovel_diamond->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::shovel_diamond->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 12, "craftItem.goldShovel",
|
|
Item::shovel_gold->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::shovel_gold->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 13, "craftItem.woodenAxe",
|
|
Item::hatchet_wood->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hatchet_wood->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 14, "craftItem.stoneAxe",
|
|
Item::hatchet_stone->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hatchet_stone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 15, "craftItem.ironAxe",
|
|
Item::hatchet_iron->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hatchet_iron->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 16, "craftItem.diamondAxe",
|
|
Item::hatchet_diamond->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hatchet_diamond->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 17, "craftItem.goldAxe",
|
|
Item::hatchet_gold->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hatchet_gold->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 18, "craftItem.woodenHoe",
|
|
Item::hoe_wood->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hoe_wood->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 19, "craftItem.stoneHoe",
|
|
Item::hoe_stone->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hoe_stone->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 20, "craftItem.ironHoe",
|
|
Item::hoe_iron->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hoe_iron->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 21, "craftItem.diamondHoe",
|
|
Item::hoe_diamond->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hoe_diamond->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 22, "craftItem.goldHoe",
|
|
Item::hoe_gold->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::hoe_gold->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 23, "craftItem.glowstone",
|
|
Tile::glowstone_Id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Tile::glowstone_Id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat =
|
|
new ItemStat(ITEMS_CRAFTED_OFFSET + 24, "craftItem.tnt", Tile::tnt_Id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Tile::tnt_Id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 25, "craftItem.bowl",
|
|
Item::bowl->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::bowl->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 26, "craftItem.bucket",
|
|
Item::bucket_empty->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::bucket_empty->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 27,
|
|
"craftItem.flintAndSteel", Item::flintAndSteel->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::flintAndSteel->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 28, "craftItem.fishingRod",
|
|
Item::fishingRod->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::fishingRod->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 29, "craftItem.clock",
|
|
Item::clock->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::clock->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 30, "craftItem.compass",
|
|
Item::compass->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::compass->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 31, "craftItem.map",
|
|
Item::map->id);
|
|
itemsCraftedStats->push_back(newStat);
|
|
itemsCrafted[Item::map->id] = newStat;
|
|
newStat->postConstruct();
|
|
|
|
// WARNING: NO NEW STATS CAN BE ADDED HERE
|
|
// These stats are directly followed by the achievemnts in the profile data,
|
|
// so cannot be changed without migrating the profile data
|
|
|
|
// This sets up a static list of stat/leaderboard pairings, used to tell
|
|
// which leaderboards need an update
|
|
StatsCounter::setupStatBoards();
|
|
}
|
|
|
|
// 4J Stu - Added this function to allow us to add news stats from TU9 onwards
|
|
void Stats::buildAdditionalStats() {
|
|
int offset = ADDITIONAL_STATS_OFFSET;
|
|
|
|
// The order of these stats should not be changed, as the map directly to
|
|
// bits in the profile data
|
|
|
|
// The number of times this player has dealt the killing blow to the
|
|
// Enderdragon
|
|
Stats::killsEnderdragon =
|
|
(new GeneralStat(offset++, "stat.killsEnderdragon"))->postConstruct();
|
|
|
|
// The number of times this player has been present when the Enderdragon has
|
|
// died
|
|
Stats::completeTheEnd =
|
|
(new GeneralStat(offset++, "stat.completeTheEnd"))->postConstruct();
|
|
|
|
#if defined(_EXTENDED_ACHIEVEMENTS)
|
|
{
|
|
ItemStat* itemStat =
|
|
new ItemStat(offset++, "craftItem.flowerPot", Item::flowerPot_Id);
|
|
itemsCraftedStats->push_back(itemStat);
|
|
itemsCrafted[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
itemStat = new ItemStat(offset++, "craftItem.sign", Item::sign_Id);
|
|
itemsCraftedStats->push_back(itemStat);
|
|
itemsCrafted[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
itemStat =
|
|
new ItemStat(offset++, "mineBlock.emerald", Tile::emeraldOre_Id);
|
|
blocksMinedStats->push_back(itemStat);
|
|
blocksMined[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
// 4J-JEV: We don't need itemsCollected(emerald) so I'm using it to
|
|
// stor itemsBought(emerald) so I don't have to make yet another massive
|
|
// std::vector<Stat*>& for Items Bought.
|
|
itemStat =
|
|
new ItemStat(offset++, "itemsBought.emerald", Item::emerald_Id);
|
|
itemsCollectedStats->push_back(itemStat);
|
|
itemsCollected[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
// 4J-JEV: WHY ON EARTH DO THESE ARRAYS HAVE TO BE SO PAINFULLY
|
|
// LARGE WHEN THEY ARE GOING TO BE MOSTLY EMPTY!!!
|
|
// Either way, I'm making this one smaller because
|
|
// we don't need those record items (and we only need 2).
|
|
blocksPlaced = std::vector<Stat*>(1000);
|
|
|
|
itemStat = new ItemStat(offset++, "blockPlaced.flowerPot",
|
|
Tile::flowerPot_Id);
|
|
blocksPlacedStats->push_back(itemStat);
|
|
blocksPlaced[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
itemStat = new ItemStat(offset++, "blockPlaced.sign", Tile::sign_Id);
|
|
blocksPlacedStats->push_back(itemStat);
|
|
blocksPlaced[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
itemStat =
|
|
new ItemStat(offset++, "blockPlaced.wallsign", Tile::wallSign_Id);
|
|
blocksPlacedStats->push_back(itemStat);
|
|
blocksPlaced[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
GeneralStat* generalStat = nullptr;
|
|
|
|
rainbowCollection = std::vector<Stat*>(16);
|
|
for (unsigned int i = 0; i < 16; i++) {
|
|
generalStat = new GeneralStat(
|
|
offset++, "rainbowCollection." + toWString<unsigned int>(i));
|
|
generalStats->push_back(generalStat);
|
|
rainbowCollection[i] = generalStat;
|
|
generalStat->postConstruct();
|
|
}
|
|
|
|
biomesVisisted = std::vector<Stat*>(23);
|
|
for (unsigned int i = 0; i < 23; i++) {
|
|
generalStat = new GeneralStat(
|
|
offset++, "biomesVisited." + toWString<unsigned int>(i));
|
|
generalStats->push_back(generalStat);
|
|
biomesVisisted[i] = generalStat;
|
|
generalStat->postConstruct();
|
|
}
|
|
|
|
itemStat = new ItemStat(offset++, "itemCrafted.porkchop",
|
|
Item::porkChop_cooked_Id);
|
|
itemsCraftedStats->push_back(itemStat);
|
|
itemsCrafted[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
|
|
itemStat = new ItemStat(offset++, "itemEaten.porkchop",
|
|
Item::porkChop_cooked_Id);
|
|
blocksPlacedStats->push_back(itemStat);
|
|
blocksPlaced[itemStat->getItemId()] = itemStat;
|
|
itemStat->postConstruct();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Stat* Stats::get(int key) { return statsById->at(key); }
|