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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#include "SetEntityLinkPacket.h"
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#include "PacketListener.h"
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#include "java/InputOutputStream/DataInputStream.h"
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#include "java/InputOutputStream/DataOutputStream.h"
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#include "minecraft/network/packet/Packet.h"
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#include "minecraft/world/entity/Entity.h"
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SetEntityLinkPacket::SetEntityLinkPacket() {
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sourceId = -1;
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destId = -1;
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type = -1;
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}
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SetEntityLinkPacket::SetEntityLinkPacket(int linkType,
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std::shared_ptr<Entity> sourceEntity,
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std::shared_ptr<Entity> destEntity) {
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type = linkType;
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this->sourceId = sourceEntity->entityId;
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this->destId = destEntity != nullptr ? destEntity->entityId : -1;
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}
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int SetEntityLinkPacket::getEstimatedSize() { return 8; }
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void SetEntityLinkPacket::read(DataInputStream* dis) // throws IOException
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{
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sourceId = dis->readInt();
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destId = dis->readInt();
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type = dis->readUnsignedByte();
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}
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void SetEntityLinkPacket::write(DataOutputStream* dos) // throws IOException
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{
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dos->writeInt(sourceId);
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dos->writeInt(destId);
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dos->writeByte(type);
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}
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void SetEntityLinkPacket::handle(PacketListener* listener) {
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listener->handleEntityLinkPacket(shared_from_this());
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}
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bool SetEntityLinkPacket::canBeInvalidated() { return true; }
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bool SetEntityLinkPacket::isInvalidatedBy(std::shared_ptr<Packet> packet) {
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std::shared_ptr<SetEntityLinkPacket> target =
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std::dynamic_pointer_cast<SetEntityLinkPacket>(packet);
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return target->sourceId == sourceId;
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}
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