4jcraft/targets/minecraft/network/packet/PlayerInfoPacket.cpp

57 lines
1.9 KiB
C++

#include "app/common/Network/NetworkPlayerInterface.h"
#include "java/InputOutputStream/DataInputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
#include "minecraft/network/packet/PacketListener.h"
#include "minecraft/server/level/ServerPlayer.h"
#include "minecraft/server/network/PlayerConnection.h"
#ifndef __linux__
#include <qnet.h>
#endif // __linux__
#include "PlayerInfoPacket.h"
PlayerInfoPacket::PlayerInfoPacket() {
m_networkSmallId = 0;
m_playerColourIndex = -1;
m_playerPrivileges = 0;
m_entityId = -1;
}
PlayerInfoPacket::PlayerInfoPacket(std::uint8_t networkSmallId,
short playerColourIndex,
unsigned int playerPrivileges) {
m_networkSmallId = networkSmallId;
m_playerColourIndex = playerColourIndex;
m_playerPrivileges = playerPrivileges;
m_entityId = -1;
}
PlayerInfoPacket::PlayerInfoPacket(std::shared_ptr<ServerPlayer> player) {
m_networkSmallId = 0;
if (player->connection != nullptr &&
player->connection->getNetworkPlayer() != nullptr)
m_networkSmallId = player->connection->getNetworkPlayer()->GetSmallId();
m_playerColourIndex = player->getPlayerIndex();
m_playerPrivileges = player->getAllPlayerGamePrivileges();
m_entityId = player->entityId;
}
void PlayerInfoPacket::read(DataInputStream* dis) {
m_networkSmallId = dis->readByte();
m_playerColourIndex = dis->readShort();
m_playerPrivileges = dis->readInt();
m_entityId = dis->readInt();
}
void PlayerInfoPacket::write(DataOutputStream* dos) {
dos->writeByte(m_networkSmallId);
dos->writeShort(m_playerColourIndex);
dos->writeInt(m_playerPrivileges);
dos->writeInt(m_entityId);
}
void PlayerInfoPacket::handle(PacketListener* listener) {
listener->handlePlayerInfo(shared_from_this());
}
int PlayerInfoPacket::getEstimatedSize() { return 2 + 2 + 4 + 4; }