4jcraft/targets/minecraft/network/packet/ChunkVisibilityAreaPacket.h
2026-04-01 13:27:58 -05:00

37 lines
943 B
C++

#pragma once
#include <memory>
#include "Packet.h"
#include "minecraft/network/packet/Packet.h"
class Level;
// 4J Added this packet so that when a player initially joins the game we just
// need to send them the area of chunks around them rather than one packet for
// each chunk
class ChunkVisibilityAreaPacket
: public Packet,
public std::enable_shared_from_this<ChunkVisibilityAreaPacket> {
public:
int m_minX, m_maxX, m_minZ, m_maxZ;
private:
// int size;
public:
ChunkVisibilityAreaPacket();
ChunkVisibilityAreaPacket(int minX, int maxX, int minZ, int maxZ);
virtual void read(DataInputStream* dis);
virtual void write(DataOutputStream* dos);
virtual void handle(PacketListener* listener);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() {
return std::make_shared<ChunkVisibilityAreaPacket>();
}
virtual int getId() { return 155; }
};