4jcraft/targets/minecraft/core/BehaviorRegistry.cpp

29 lines
673 B
C++

#include "BehaviorRegistry.h"
#include <utility>
#include "minecraft/core/DispenseItemBehavior.h"
class Item;
BehaviorRegistry::BehaviorRegistry(DispenseItemBehavior* defaultValue) {
defaultBehavior = defaultValue;
}
BehaviorRegistry::~BehaviorRegistry() {
for (auto it = storage.begin(); it != storage.end(); ++it) {
delete it->second;
}
delete defaultBehavior;
}
DispenseItemBehavior* BehaviorRegistry::get(Item* key) {
auto it = storage.find(key);
return (it == storage.end()) ? defaultBehavior : it->second;
}
void BehaviorRegistry::add(Item* key, DispenseItemBehavior* value) {
storage.insert(std::make_pair(key, value));
}