4jcraft/targets/minecraft/commands/common/TimeCommand.cpp

85 lines
2.6 KiB
C++

#include "TimeCommand.h"
#include <string>
#include <vector>
#include "java/InputOutputStream/ByteArrayInputStream.h"
#include "java/InputOutputStream/ByteArrayOutputStream.h"
#include "java/InputOutputStream/DataInputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
#include "minecraft/commands/CommandsEnum.h"
#include "minecraft/network/packet/ChatPacket.h"
#include "minecraft/network/packet/GameCommandPacket.h"
#include "minecraft/server/MinecraftServer.h"
#include "minecraft/server/level/ServerLevel.h"
class CommandSender;
EGameCommand TimeCommand::getId() { return eGameCommand_Time; }
int TimeCommand::getPermissionLevel() { return LEVEL_GAMEMASTERS; }
void TimeCommand::execute(std::shared_ptr<CommandSender> source,
std::vector<uint8_t>& commandData) {
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
bool night = dis.readBoolean();
bais.reset();
int amount = 0;
if (night) amount = 12500;
doSetTime(source, amount);
// logAdminAction(source, "commands.time.set", amount);
logAdminAction(source, ChatPacket::e_ChatCustom, "commands.time.set");
// if (args.size() > 1) {
// if (args[0].equals("set")) {
// int amount;
// if (args[1].equals("day")) {
// amount = 0;
// } else if (args[1].equals("night")) {
// amount = 12500;
// } else {
// amount = convertArgToInt(source, args[1], 0);
// }
// doSetTime(source, amount);
// logAdminAction(source, "commands.time.set", amount);
// return;
// } else if (args[0].equals("add")) {
// int amount = convertArgToInt(source, args[1], 0);
// doAddTime(source, amount);
// logAdminAction(source, "commands.time.added", amount);
// return;
// }
//}
// throw new UsageException("commands.time.usage");
}
void TimeCommand::doSetTime(std::shared_ptr<CommandSender> source, int value) {
for (int i = 0; i < MinecraftServer::getInstance()->levels.size(); i++) {
MinecraftServer::getInstance()->levels[i]->setDayTime(value);
}
}
void TimeCommand::doAddTime(std::shared_ptr<CommandSender> source, int value) {
for (int i = 0; i < MinecraftServer::getInstance()->levels.size(); i++) {
ServerLevel* level = MinecraftServer::getInstance()->levels[i];
level->setDayTime(level->getDayTime() + value);
}
}
std::shared_ptr<GameCommandPacket> TimeCommand::preparePacket(bool night) {
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeBoolean(night);
return std::shared_ptr<GameCommandPacket>(
new GameCommandPacket(eGameCommand_Time, baos.toByteArray()));
}