4jcraft/targets/minecraft/client/title/TitleScreen.h

52 lines
1.1 KiB
C++

#pragma once
#include <string>
#include "minecraft/client/gui/Screen.h"
class Random;
class Button;
class TitleScreen : public Screen {
private:
static Random* random;
float vo;
std::string splash;
Button* multiplayerButton;
// 4jcraft: panorama
void renderPanorama(float a);
void renderSkybox(float a);
void rotateAndBlur(float a);
int viewportTexture;
// 4jcraft: taken from UIScene_MainMenu
// 4J Added
enum eSplashIndexes {
eSplashHappyBirthdayEx = 0,
eSplashHappyBirthdayNotch,
eSplashMerryXmas,
eSplashHappyNewYear,
// The start index in the splashes vector from which we can select a
// random splash
eSplashRandomStart,
};
public:
TitleScreen();
virtual void tick() override;
protected:
virtual void keyPressed(char eventCharacter, int eventKey) override;
public:
virtual void init() override;
protected:
virtual void buttonClicked(Button* button) override;
public:
virtual void render(int xm, int ym, float a) override;
};