4jcraft/targets/minecraft/client/skins/DefaultTexturePack.h

38 lines
949 B
C++

#pragma once
#include <string>
#include "AbstractTexturePack.h"
#include "java/InputOutputStream/InputStream.h"
#include "minecraft/IGameServices.h"
#include "strings.h"
class DefaultTexturePack : public AbstractTexturePack {
public:
DefaultTexturePack();
DLCPack* getDLCPack() { return nullptr; }
protected:
//@Override
void loadIcon();
void loadName();
void loadDescription();
public:
//@Override
bool hasFile(const std::string& name);
bool isTerrainUpdateCompatible();
std::string getDesc1() { return gameServices().getString(IDS_DEFAULT_TEXTUREPACK); }
protected:
//@Override
InputStream* getResourceImplementation(
const std::string& name); // throws FileNotFoundException
public:
virtual bool hasData() { return true; }
virtual bool hasAudio() { return false; }
virtual bool isLoadingData() { return false; }
virtual void loadUI();
virtual void unloadUI();
};