4jcraft/targets/minecraft/client/skins/DLCTexturePack.h

92 lines
3 KiB
C++

#pragma once
#include <cstdint>
#include <string>
#include "platform/PlatformTypes.h"
#include "AbstractTexturePack.h"
#include "app/common/Localisation/StringTable.h"
class DLCPack;
class StringTable;
class ArchiveFile;
class TexturePack;
class DLCTexturePack : public AbstractTexturePack {
private:
DLCPack* m_dlcInfoPack; // Description, icon etc
DLCPack* m_dlcDataPack; // Actual textures
StringTable* m_stringTable;
bool bUILoaded;
bool m_bLoadingData, m_bHasLoadedData;
bool m_bUsingDefaultColourTable;
// bool m_bHasAudio;
ArchiveFile* m_archiveFile;
public:
using AbstractTexturePack::getResource;
DLCTexturePack(std::uint32_t id, DLCPack* pack, TexturePack* fallback);
~DLCTexturePack() {};
virtual std::string getResource(const std::string& name);
virtual DLCPack* getDLCPack();
virtual std::string getDesc1() {
return m_stringTable->getString("IDS_TP_DESCRIPTION");
}
virtual std::string getName() {
return m_stringTable->getString("IDS_DISPLAY_NAME");
}
virtual std::string getWorldName() {
return m_stringTable->getString("IDS_WORLD_NAME");
}
// Added for sound banks with MashUp packs
protected:
//@Override
void loadIcon();
void loadComparison();
void loadName();
void loadDescription();
InputStream* getResourceImplementation(
const std::string& name); // throws IOException
public:
//@Override
bool hasFile(const std::string& name);
bool isTerrainUpdateCompatible();
// 4J Added
virtual std::string getPath(bool bTitleUpdateTexture = false,
const char* pchBDPatchFilename = nullptr);
virtual std::string getAnimationString(const std::string& textureName,
const std::string& path);
virtual BufferedImage* getImageResource(const std::string& File,
bool filenameHasExtension = false,
bool bTitleUpdateTexture = false,
const std::string& drive = "");
virtual void loadColourTable();
virtual bool hasData() { return m_bHasLoadedData; }
virtual bool isLoadingData() { return m_bLoadingData; }
private:
static std::string getRootPath(std::uint32_t packId, bool allowOverride,
bool bAddDataFolder);
static std::string getFilePath(std::uint32_t packId, std::string filename,
bool bAddDataFolder = true);
public:
int onPackMounted(int iPad, std::uint32_t dwErr,
std::uint32_t dwLicenceMask);
virtual void loadData();
virtual void loadUI();
virtual void unloadUI();
virtual std::string getXuiRootPath();
virtual ArchiveFile* getArchiveFile() { return m_archiveFile; }
virtual unsigned int getDLCParentPackId();
virtual DLCPack* getDLCInfoParentPack();
virtual unsigned char getDLCSubPackId();
XCONTENTDEVICEID GetDLCDeviceID();
};