4jcraft/targets/minecraft/client/skins/AbstractTexturePack.cpp

247 lines
7.4 KiB
C++

#include "minecraft/util/Log.h"
#include "AbstractTexturePack.h"
#include <wchar.h>
#include <vector>
#include "app/common/Colours/ColourTable.h"
#include "minecraft/IGameServices.h"
#include "app/linux/Linux_UIController.h"
#include "app/linux/Stubs/winapi_stubs.h"
#include "minecraft/client/BufferedImage.h"
#include "util/StringHelpers.h"
#include "java/File.h"
#include "java/InputOutputStream/BufferedReader.h"
#include "java/InputOutputStream/FileInputStream.h"
#include "java/InputOutputStream/InputStream.h"
#include "java/InputOutputStream/InputStreamReader.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/skins/TexturePack.h"
AbstractTexturePack::AbstractTexturePack(std::uint32_t id, File* file,
const std::string& name,
TexturePack* fallback)
: id(id), name(name) {
// 4J init
textureId = -1;
m_colourTable = nullptr;
this->file = file;
this->fallback = fallback;
m_iconData = nullptr;
m_iconSize = 0;
m_comparisonData = nullptr;
m_comparisonSize = 0;
// 4J Stu - These calls need to be in the most derived version of the class
// loadIcon();
// loadDescription();
}
std::string AbstractTexturePack::trim(std::string line) {
if (!line.empty() && line.length() > 34) {
line = line.substr(0, 34);
}
return line;
}
void AbstractTexturePack::loadIcon() {}
void AbstractTexturePack::loadComparison() {}
void AbstractTexturePack::loadDescription() {
// 4J Unused currently
}
void AbstractTexturePack::loadName() {}
InputStream* AbstractTexturePack::getResource(
const std::string& name, bool allowFallback) // throws IOException
{
Log::info("texture - %s\n", name.c_str());
InputStream* is = getResourceImplementation(name);
if (is == nullptr && fallback != nullptr && allowFallback) {
is = fallback->getResource(name, true);
}
return is;
}
// 4J Currently removed due to override in TexturePack class
// InputStream *AbstractTexturePack::getResource(const std::string &name)
// //throws IOException
//{
// return getResource(name, true);
//}
void AbstractTexturePack::unload(Textures* textures) {
if (iconImage != nullptr && textureId != -1) {
textures->releaseTexture(textureId);
}
}
void AbstractTexturePack::load(Textures* textures) {
if (iconImage != nullptr) {
if (textureId == -1) {
textureId = textures->getTexture(iconImage);
}
glBindTexture(GL_TEXTURE_2D, textureId);
textures->clearLastBoundId();
} else {
// 4J Stu - Don't do this
// textures->bindTexture("/gui/unknown_pack.png");
}
}
bool AbstractTexturePack::hasFile(const std::string& name,
bool allowFallback) {
bool hasFile = this->hasFile(name);
return !hasFile && (allowFallback && fallback != nullptr)
? fallback->hasFile(name, allowFallback)
: hasFile;
}
std::uint32_t AbstractTexturePack::getId() { return id; }
std::string AbstractTexturePack::getName() { return texname; }
std::string AbstractTexturePack::getWorldName() { return m_wsWorldName; }
std::string AbstractTexturePack::getDesc1() { return desc1; }
std::string AbstractTexturePack::getDesc2() { return desc2; }
std::string AbstractTexturePack::getAnimationString(
const std::string& textureName, const std::string& path,
bool allowFallback) {
return getAnimationString(textureName, path);
}
std::string AbstractTexturePack::getAnimationString(
const std::string& textureName, const std::string& path) {
std::string animationDefinitionFile = textureName + ".txt";
bool requiresFallback = !hasFile("\\" + textureName + ".png", false);
std::string result = "";
InputStream* fileStream =
getResource("\\" + path + animationDefinitionFile, requiresFallback);
if (fileStream) {
// Minecraft::getInstance()->getLogger().info("Found animation info for:
// " + animationDefinitionFile);
#if !defined(_CONTENT_PACKAGE)
Log::info("Found animation info for: %s\n",
animationDefinitionFile.c_str());
#endif
InputStreamReader isr(fileStream);
BufferedReader br(&isr);
std::string line = br.readLine();
while (!line.empty()) {
line = trimString(line);
if (line.length() > 0) {
result.append(",");
result.append(line);
}
line = br.readLine();
}
delete fileStream;
}
return result;
}
BufferedImage* AbstractTexturePack::getImageResource(
const std::string& File, bool filenameHasExtension /*= false*/,
bool bTitleUpdateTexture /*=false*/, const std::string& drive /*=""*/) {
std::string pchTexture = File;
std::string pchDrive = drive;
Log::info("AbstractTexturePack::getImageResource - %s, drive is %s\n",
pchTexture.c_str(), pchDrive.c_str());
return new BufferedImage(TexturePack::getResource("/" + File),
filenameHasExtension, bTitleUpdateTexture, drive);
}
void AbstractTexturePack::loadDefaultUI() { ui.ReloadSkin(); }
void AbstractTexturePack::loadColourTable() {
loadDefaultColourTable();
loadDefaultHTMLColourTable();
}
void AbstractTexturePack::loadDefaultColourTable() {
// Load the file
File coloursFile(
AbstractTexturePack::getPath(true).append("res/colours.col"));
if (coloursFile.exists()) {
uint32_t dataLength = coloursFile.length();
std::vector<uint8_t> data(dataLength);
FileInputStream fis(coloursFile);
fis.read(data, 0, dataLength);
fis.close();
if (m_colourTable != nullptr) delete m_colourTable;
m_colourTable = new ColourTable(data.data(), dataLength);
} else {
Log::info("Failed to load the default colours table\n");
gameServices().fatalLoadError();
}
}
void AbstractTexturePack::loadDefaultHTMLColourTable() {
if (gameServices().hasArchiveFile("HTMLColours.col")) {
std::vector<uint8_t> textColours =
gameServices().getArchiveFile("HTMLColours.col");
m_colourTable->loadColoursFromData(textColours.data(),
textColours.size());
}
}
void AbstractTexturePack::loadUI() { loadColourTable(); }
void AbstractTexturePack::unloadUI() {
// Do nothing
}
std::string AbstractTexturePack::getXuiRootPath() {
// const uintptr_t c_ModuleHandle = (uintptr_t)GetModuleHandle(nullptr);
const uintptr_t c_ModuleHandle = 0; // 4jcraft changed
// Load new skin
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
char szResourceLocator[LOCATOR_SIZE];
snprintf(szResourceLocator, LOCATOR_SIZE, "section://%X,%s#%s",
c_ModuleHandle, "media", "media/");
return szResourceLocator;
}
std::uint8_t* AbstractTexturePack::getPackIcon(std::uint32_t& imageBytes) {
if (m_iconSize == 0 || m_iconData == nullptr) loadIcon();
imageBytes = m_iconSize;
return m_iconData;
}
std::uint8_t* AbstractTexturePack::getPackComparison(
std::uint32_t& imageBytes) {
if (m_comparisonSize == 0 || m_comparisonData == nullptr) loadComparison();
imageBytes = m_comparisonSize;
return m_comparisonData;
}
unsigned int AbstractTexturePack::getDLCParentPackId() { return 0; }
unsigned char AbstractTexturePack::getDLCSubPackId() { return 0; }