4jcraft/targets/minecraft/client/renderer/texture/custom/ClockTexture.h
2026-04-01 13:27:58 -05:00

20 lines
526 B
C++

#pragma once
#include "minecraft/client/renderer/texture/StitchedTexture.h"
class ClockTexture : public StitchedTexture {
private:
double rot, rota;
int m_iPad;
ClockTexture* m_dataTexture;
public:
ClockTexture();
ClockTexture(int iPad, ClockTexture* dataTexture);
void cycleFrames();
virtual int getSourceWidth() const;
virtual int getSourceHeight() const;
virtual int getFrames();
virtual void freeFrameTextures(); // 4J added
virtual bool hasOwnData(); // 4J Added
};