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12 lines
339 B
C++
12 lines
339 B
C++
#pragma once
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#include <string>
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#include "StitchedTexture.h"
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// 4J Added this class to store the uv data that we have pre-calculated and
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// loaded from a file
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class SimpleIcon : public StitchedTexture {
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public:
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SimpleIcon(const std::string& name, const std::string& filename, float u0,
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float v0, float u1, float v1);
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}; |