4jcraft/targets/minecraft/client/renderer/entity/SlimeRenderer.h
2026-04-01 13:27:58 -05:00

20 lines
542 B
C++

#pragma once
#include "MobRenderer.h"
class Model;
class ResourceLocation;
class SlimeRenderer : public MobRenderer {
private:
Model* armor;
static ResourceLocation SLIME_LOCATION;
public:
SlimeRenderer(Model* model, Model* armor, float shadow);
virtual ResourceLocation* getTextureLocation(std::shared_ptr<Entity> mob);
protected:
virtual int prepareArmor(std::shared_ptr<LivingEntity> _slime, int layer,
float a);
virtual void scale(std::shared_ptr<LivingEntity> _slime, float a);
};