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23 lines
683 B
C++
23 lines
683 B
C++
#pragma once
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#include "MobRenderer.h"
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class Model;
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class ResourceLocation;
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class OcelotRenderer : public MobRenderer {
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private:
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static ResourceLocation CAT_BLACK_LOCATION;
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static ResourceLocation CAT_OCELOT_LOCATION;
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static ResourceLocation CAT_RED_LOCATION;
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static ResourceLocation CAT_SIAMESE_LOCATION;
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public:
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OcelotRenderer(Model* model, float shadow);
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virtual void render(std::shared_ptr<Entity> _mob, double x, double y,
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double z, float rot, float a);
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protected:
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virtual ResourceLocation* getTextureLocation(
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std::shared_ptr<Entity> entity);
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virtual void scale(std::shared_ptr<LivingEntity> _mob, float a);
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}; |