4jcraft/targets/minecraft/client/renderer/MobSkinMemTextureProcessor.h

16 lines
422 B
C++

#pragma once
#include "minecraft/client/renderer/MemTextureProcessor.h"
class MobSkinMemTextureProcessor : public MemTextureProcessor {
private:
int* pixels;
int width, height;
public:
virtual BufferedImage* process(BufferedImage* in);
private:
void setForceAlpha(int x0, int y0, int x1, int y1);
void setNoAlpha(int x0, int y0, int x1, int y1);
bool hasAlpha(int x0, int y0, int x1, int y1);
};