4jcraft/targets/minecraft/client/renderer/DistanceChunkSorter.cpp

24 lines
628 B
C++

#include "DistanceChunkSorter.h"
#include "Chunk.h"
#include "minecraft/world/entity/Entity.h"
DistanceChunkSorter::DistanceChunkSorter(std::shared_ptr<Entity> player) {
ix = -player->x;
iy = -player->y;
iz = -player->z;
}
bool DistanceChunkSorter::operator()(const Chunk* c0, const Chunk* c1) const {
double xd0 = c0->xm + ix;
double yd0 = c0->ym + iy;
double zd0 = c0->zm + iz;
double xd1 = c1->xm + ix;
double yd1 = c1->ym + iy;
double zd1 = c1->zm + iz;
return (((xd0 * xd0 + yd0 * yd0 + zd0 * zd0) -
(xd1 * xd1 + yd1 * yd1 + zd1 * zd1)) *
1024) < 0.0;
}