4jcraft/targets/minecraft/client/particle/SpellParticle.cpp

59 lines
1.2 KiB
C++

#include "SpellParticle.h"
#include "java/JavaMath.h"
#include "minecraft/client/particle/Particle.h"
class Level;
SpellParticle::SpellParticle(Level* level, double x, double y, double z,
double xa, double ya, double za)
: Particle(level, x, y, z, xa, ya, za) {
yd *= 0.2f;
if (xa == 0 && za == 0) {
xd *= 0.1f;
zd *= 0.1f;
}
size *= 0.75f;
lifetime = (int)(8 / (Math::random() * 0.8 + 0.2));
noPhysics = false;
baseTex = 8 * 16;
}
void SpellParticle::render(Tesselator* t, float a, float xa, float ya, float za,
float xa2, float za2) {
float l = ((age + a) / lifetime) * 32;
if (l < 0) l = 0;
if (l > 1) l = 1;
Particle::render(t, a, xa, ya, za, xa2, za2);
}
void SpellParticle::tick() {
xo = x;
yo = y;
zo = z;
if (age++ >= lifetime) remove();
setMiscTex(baseTex + (7 - age * 8 / lifetime));
yd += 0.004;
move(xd, yd, zd);
if (y == yo) {
xd *= 1.1;
zd *= 1.1;
}
xd *= 0.96f;
yd *= 0.96f;
zd *= 0.96f;
if (onGround) {
xd *= 0.7f;
zd *= 0.7f;
}
}
void SpellParticle::setBaseTex(int baseTex) { this->baseTex = baseTex; }