4jcraft/targets/minecraft/client/model/ZombieModel.h
2026-04-01 13:27:58 -05:00

19 lines
496 B
C++

#pragma once
#include "HumanoidModel.h"
class ZombieModel : public HumanoidModel {
public:
ZombieModel();
protected:
ZombieModel(float g, float yOffset, int texWidth, int texHeight);
public:
ZombieModel(float g, bool isArmor);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim = 0);
};