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20 lines
692 B
C++
20 lines
692 B
C++
#pragma once
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#include "minecraft/client/model/geom/Model.h"
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class ModelPart;
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class SquidModel : public Model {
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public:
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static const int TENTACLES_LENGTH = 8;
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ModelPart* body;
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ModelPart* tentacles[TENTACLES_LENGTH];
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SquidModel();
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virtual void setupAnim(float time, float r, float bob, float yRot,
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float xRot, float scale,
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std::shared_ptr<Entity> entity,
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unsigned int uiBitmaskOverrideAnim = 0);
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virtual void render(std::shared_ptr<Entity> entity, float time, float r,
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float bob, float yRot, float xRot, float scale,
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bool usecompiled);
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}; |