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20 lines
716 B
C++
20 lines
716 B
C++
#pragma once
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#include "minecraft/client/model/geom/Model.h"
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class ModelPart;
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class CreeperModel : public Model {
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public:
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ModelPart *head, *hair, *body, *leg0, *leg1, *leg2, *leg3;
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void _init(float g); // 4J added
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CreeperModel();
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CreeperModel(float g);
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virtual void render(std::shared_ptr<Entity> entity, float time, float r,
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float bob, float yRot, float xRot, float scale,
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bool usecompiled);
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virtual void setupAnim(float time, float r, float bob, float yRot,
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float xRot, float scale,
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std::shared_ptr<Entity> entity,
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unsigned int uiBitmaskOverrideAnim = 0);
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}; |