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31 lines
1,006 B
C++
31 lines
1,006 B
C++
#include "TrapScreen.h"
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#include <string>
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#include "minecraft/client/gui/Font.h"
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#include "minecraft/client/gui/inventory/AbstractContainerScreen.h"
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#include "minecraft/world/entity/player/Inventory.h"
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#include "minecraft/world/inventory/TrapMenu.h"
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#include "minecraft/world/level/tile/entity/DispenserTileEntity.h"
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#include "minecraft/client/renderer/Textures.h"
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#include "minecraft/client/resources/ResourceLocation.h"
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#ifdef ENABLE_JAVA_GUIS
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ResourceLocation GUI_TRAP_LOCATION = ResourceLocation(TN_GUI_TRAP);
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#endif
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TrapScreen::TrapScreen(std::shared_ptr<Inventory> inventory,
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std::shared_ptr<DispenserTileEntity> trap)
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: AbstractContainerScreen(new TrapMenu(inventory, trap)) {
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this->trap = trap;
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this->inventory = inventory;
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}
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void TrapScreen::renderLabels() {
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font->draw(trap->getName(), 16 + 4 + 40, 2 + 2 + 2, 0x404040);
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font->draw(inventory->getName(), 8, imageHeight - 96 + 2, 0x404040);
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}
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void TrapScreen::renderBg(float a) {
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// 4J Unused
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} |