4jcraft/targets/minecraft/client/gui/DeathScreen.cpp

69 lines
2 KiB
C++

#include "DeathScreen.h"
#include <memory>
#include <string>
#include <vector>
#include "platform/renderer/renderer.h"
#include "Button.h"
#include "PauseScreen.h"
#include "util/StringHelpers.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/gui/Screen.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
void DeathScreen::init() {
buttons.clear();
buttons.push_back(
new Button(1, width / 2 - 100, height / 4 + 24 * 3, "Respawn"));
buttons.push_back(
new Button(2, width / 2 - 100, height / 4 + 24 * 4, "Title menu"));
if (minecraft->user == nullptr) {
buttons[1]->active = false;
}
}
void DeathScreen::keyPressed(char eventCharacter, int eventKey) {}
void DeathScreen::buttonClicked(Button* button) {
if (button->id == 0) {
// minecraft.setScreen(new OptionsScreen(this,
// minecraft.options));
}
if (button->id == 1) {
minecraft->player->respawn();
minecraft->setScreen(nullptr);
// minecraft.setScreen(new NewLevelScreen(this));
}
if (button->id == 2) {
// minecraft->setLevel(nullptr);
// minecraft->setScreen(new TitleScreen());
// 4jcraft: use the static method from PauseScreen to exit
PauseScreen::exitWorld(minecraft, true);
}
}
void DeathScreen::render(int xm, int ym, float a) {
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
glPushMatrix();
glScalef(2, 2, 2);
drawCenteredString(font, "Game over!", width / 2 / 2, 60 / 2, 0xffffff);
glPopMatrix();
drawCenteredString(font,
"Score: &e" + toWString(minecraft->player->getScore()),
width / 2, 100, 0xffffff);
Screen::render(xm, ym, a);
// 4J - debug code - remove
// static int count = 0;
// if (count++ == 100) {
// count = 0;
// buttonClicked(buttons[0]);
// }
}
bool DeathScreen::isPauseScreen() { return false; }