mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-23 22:43:36 +00:00
100 lines
3.8 KiB
C++
100 lines
3.8 KiB
C++
#include "minecraft/StaticConstructors.h"
|
|
|
|
#include "minecraft/SharedConstants.h"
|
|
#include "minecraft/network/packet/Packet.h"
|
|
#include "minecraft/server/level/ServerLevel.h"
|
|
#include "minecraft/stats/CommonStats.h"
|
|
#include "minecraft/stats/GenericStats.h"
|
|
#include "minecraft/stats/Stats.h"
|
|
#include "minecraft/world/effect/MobEffect.h"
|
|
#include "minecraft/world/entity/EntityIO.h"
|
|
#include "minecraft/world/entity/MobCategory.h"
|
|
#include "minecraft/world/entity/monster/EnderMan.h"
|
|
#include "minecraft/world/entity/npc/Villager.h"
|
|
#include "minecraft/world/item/HatchetItem.h"
|
|
#include "minecraft/world/item/Item.h"
|
|
#include "minecraft/world/item/PickaxeItem.h"
|
|
#include "minecraft/world/item/ShovelItem.h"
|
|
#include "minecraft/world/item/alchemy/PotionBrewing.h"
|
|
#include "minecraft/world/item/crafting/FurnaceRecipes.h"
|
|
#include "minecraft/world/item/crafting/Recipes.h"
|
|
#include "minecraft/world/item/enchantment/Enchantment.h"
|
|
#include "minecraft/world/level/LevelSettings.h"
|
|
#include "minecraft/world/level/LevelType.h"
|
|
#include "minecraft/world/level/biome/Biome.h"
|
|
#include "minecraft/world/level/chunk/BlockReplacements.h"
|
|
#include "minecraft/world/level/chunk/CompressedTileStorage.h"
|
|
#include "minecraft/world/level/chunk/LevelChunk.h"
|
|
#include "minecraft/world/level/chunk/SparseDataStorage.h"
|
|
#include "minecraft/world/level/chunk/SparseLightStorage.h"
|
|
#include "minecraft/world/level/chunk/storage/McRegionChunkStorage.h"
|
|
#include "minecraft/world/level/levelgen/structure/MineShaftPieces.h"
|
|
#include "minecraft/world/level/levelgen/structure/RandomScatteredLargeFeature.h"
|
|
#include "minecraft/world/level/levelgen/structure/StrongholdFeature.h"
|
|
#include "minecraft/world/level/levelgen/structure/StructureFeatureIO.h"
|
|
#include "minecraft/world/level/levelgen/structure/VillageFeature.h"
|
|
#include "minecraft/world/level/levelgen/structure/VillagePieces.h"
|
|
#include "minecraft/world/level/material/Material.h"
|
|
#include "minecraft/world/level/material/MaterialColor.h"
|
|
#include "minecraft/world/level/tile/Tile.h"
|
|
#include "minecraft/world/level/tile/entity/BeaconTileEntity.h"
|
|
#include "minecraft/world/level/tile/entity/TileEntity.h"
|
|
|
|
void Minecraft_RunStaticCtors() {
|
|
// The ordering of these static ctors can be important. If they are within
|
|
// statement blocks then DO NOT CHANGE the ordering - 4J Stu
|
|
|
|
Packet::staticCtor();
|
|
|
|
{
|
|
MaterialColor::staticCtor();
|
|
Material::staticCtor();
|
|
Tile::staticCtor();
|
|
HatchetItem::staticCtor();
|
|
PickaxeItem::staticCtor();
|
|
ShovelItem::staticCtor();
|
|
BlockReplacements::staticCtor();
|
|
Biome::staticCtor();
|
|
MobEffect::staticCtor();
|
|
Item::staticCtor();
|
|
FurnaceRecipes::staticCtor();
|
|
Recipes::staticCtor();
|
|
GenericStats::setInstance(new CommonStats());
|
|
Stats::staticCtor();
|
|
// Achievements::staticCtor(); // 4J Stu - This is now called from
|
|
// within the Stats::staticCtor()
|
|
TileEntity::staticCtor();
|
|
EntityIO::staticCtor();
|
|
MobCategory::staticCtor();
|
|
|
|
Item::staticInit();
|
|
LevelChunk::staticCtor();
|
|
|
|
LevelType::staticCtor();
|
|
|
|
{
|
|
StructureFeatureIO::staticCtor();
|
|
|
|
MineShaftPieces::staticCtor();
|
|
StrongholdFeature::staticCtor();
|
|
VillagePieces::Smithy::staticCtor();
|
|
VillageFeature::staticCtor();
|
|
RandomScatteredLargeFeature::staticCtor();
|
|
}
|
|
}
|
|
EnderMan::staticCtor();
|
|
PotionBrewing::staticCtor();
|
|
Enchantment::staticCtor();
|
|
|
|
SharedConstants::staticCtor();
|
|
|
|
ServerLevel::staticCtor();
|
|
SparseLightStorage::staticCtor();
|
|
CompressedTileStorage::staticCtor();
|
|
SparseDataStorage::staticCtor();
|
|
McRegionChunkStorage::staticCtor();
|
|
Villager::staticCtor();
|
|
GameType::staticCtor();
|
|
BeaconTileEntity::staticCtor();
|
|
}
|