4jcraft/targets/app/linux/Leaderboards/LinuxLeaderboardManager.h

53 lines
1.6 KiB
C++

#pragma once
#include "platform/PlatformTypes.h"
#include "app/common/Leaderboards/LeaderboardManager.h"
class LinuxLeaderboardManager : public LeaderboardManager {
public:
virtual void Tick() {}
// Open a session
virtual bool OpenSession() { return true; }
// Close a session
virtual void CloseSession() {}
// Delete a session
virtual void DeleteSession() {}
// Write the given stats
// This is called synchronously and will not free any memory allocated for
// views when it is done
virtual bool WriteStats(unsigned int viewCount, ViewIn views) {
return false;
}
virtual bool ReadStats_Friends(LeaderboardReadListener* callback,
int difficulty, EStatsType type,
PlayerUID myUID) {
return false;
}
virtual bool ReadStats_MyScore(LeaderboardReadListener* callback,
int difficulty, EStatsType type,
PlayerUID myUID, unsigned int readCount) {
return false;
}
virtual bool ReadStats_TopRank(LeaderboardReadListener* callback,
int difficulty, EStatsType type,
unsigned int startIndex,
unsigned int readCount) {
return false;
}
// Perform a flush of the stats
virtual void FlushStats() {}
// Cancel the current operation
virtual void CancelOperation() {}
// Is the leaderboard manager idle.
virtual bool isIdle() { return true; }
};