4jcraft/targets/app/common/UI/Scenes/In-Game Menu Screens/UIScene_EndPoem.h

52 lines
1.2 KiB
C++

#pragma once
#include <string>
#include <vector>
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/UIScene.h"
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "app/linux/Iggy/include/rrCore.h"
class UILayer;
class UIScene_EndPoem : public UIScene {
private:
std::string noNoiseString;
std::string noiseString;
std::vector<int> m_noiseLengths;
bool m_bIgnoreInput;
int m_requestedLabel;
std::vector<std::string> m_paragraphs;
IggyName m_funcSetNextLabel;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_NAME(m_funcSetNextLabel, "SetNextLabel")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_EndPoem(int iPad, void* initData, UILayer* parentLayer);
virtual EUIScene getSceneType() { return eUIScene_EndPoem; }
virtual void updateTooltips();
protected:
virtual std::string getMoviePath();
public:
virtual void tick();
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
bool released, bool& handled);
virtual void handleDestroy();
virtual void handleRequestMoreData(F64 startIndex, bool up);
private:
void updateNoise();
};