4jcraft/targets/app/common/UI/Scenes/Help & Options/UIScene_SettingsAudioMenu.h

41 lines
1.2 KiB
C++

#pragma once
#include <string>
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/Controls/UIControl_Slider.h"
#include "app/common/UI/UIScene.h"
#include "app/linux/Iggy/include/rrCore.h"
class UILayer;
class UIScene_SettingsAudioMenu : public UIScene {
private:
enum EControls { eControl_Music, eControl_Sound };
UIControl_Slider m_sliderMusic, m_sliderSound; // Sliders
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT(m_sliderMusic, "Music")
UI_MAP_ELEMENT(m_sliderSound, "Sound")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_SettingsAudioMenu(int iPad, void* initData, UILayer* parentLayer);
virtual ~UIScene_SettingsAudioMenu();
virtual EUIScene getSceneType() { return eUIScene_SettingsAudioMenu; }
virtual void updateTooltips();
virtual void updateComponents();
protected:
// TODO: This should be pure virtual in this class
virtual std::string getMoviePath();
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
bool released, bool& handled);
virtual void handleSliderMove(F64 sliderId, F64 currentValue);
};