4jcraft/targets/app/common/UI/Controls/UIControl_TexturePackList.cpp

147 lines
5.1 KiB
C++

#include "UIControl_TexturePackList.h"
#include "app/common/UI/Controls/UIControl.h"
#include "app/common/UI/Controls/UIControl_Base.h"
#include "app/common/UI/UIScene.h"
#include "app/common/UI/UIString.h"
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "app/linux/Iggy/include/rrCore.h"
#include "util/StringHelpers.h"
UIControl_TexturePackList::UIControl_TexturePackList() {}
bool UIControl_TexturePackList::setupControl(UIScene* scene,
IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eTexturePackList);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// SlotList specific initialisers
m_addPackFunc = registerFastName("addPack");
m_clearSlotsFunc = registerFastName("removeAllItems");
m_funcSelectSlot = registerFastName("SelectSlot");
m_funcEnableSelector = registerFastName("EnableSelector");
m_funcSetTouchFocus = registerFastName("SetTouchFocus");
m_funcCanTouchTrigger = registerFastName("CanTouchTrigger");
m_funcGetRealHeight = registerFastName("GetRealHeight");
return success;
}
void UIControl_TexturePackList::init(const std::string& label, int id) {
m_label = label;
m_id = id;
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_string_UTF8;
IggyStringUTF8 stringVal;
stringVal.string = const_cast<char*>(label.c_str());
stringVal.length = label.length();
value[0].string8 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = id;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_initFunc, 2, value);
}
void UIControl_TexturePackList::addPack(int id,
const std::string& textureName) {
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = id;
value[1].type = IGGY_DATATYPE_string_UTF8;
IggyStringUTF8 stringVal;
stringVal.string = const_cast<char*>(textureName.c_str());
stringVal.length = textureName.length();
value[1].string8 = stringVal;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_addPackFunc, 2, value);
}
void UIControl_TexturePackList::selectSlot(int id) {
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = id;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_funcSelectSlot, 1, value);
}
void UIControl_TexturePackList::clearSlots() {
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_clearSlotsFunc, 0, nullptr);
}
void UIControl_TexturePackList::setEnabled(bool enable) {
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].number = enable;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcEnableSelector, 1, value);
}
void UIControl_TexturePackList::SetTouchFocus(S32 iX, S32 iY, bool bRepeat) {
IggyDataValue result;
IggyDataValue value[3];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iX;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iY;
value[2].type = IGGY_DATATYPE_boolean;
value[2].boolval = bRepeat;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcSetTouchFocus, 3, value);
}
bool UIControl_TexturePackList::CanTouchTrigger(S32 iX, S32 iY) {
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iX;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iY;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcCanTouchTrigger, 2, value);
S32 bCanTouchTrigger = false;
if (result.type == IGGY_DATATYPE_boolean) {
bCanTouchTrigger = (bool)result.boolval;
}
return bCanTouchTrigger;
}
S32 UIControl_TexturePackList::GetRealHeight() {
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcGetRealHeight, 0, nullptr);
S32 iRealHeight = m_height;
if (result.type == IGGY_DATATYPE_number) {
iRealHeight = (S32)result.number;
}
return iRealHeight;
}