4jcraft/targets/app/common/UI/Controls/UIControl_SpaceIndicatorBar.cpp

128 lines
4.1 KiB
C++

#include "UIControl_SpaceIndicatorBar.h"
#include "app/common/UI/Controls/UIControl.h"
#include "app/common/UI/Controls/UIControl_Base.h"
#include "app/common/UI/UIScene.h"
#include "app/common/UI/UIString.h"
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "util/StringHelpers.h"
UIControl_SpaceIndicatorBar::UIControl_SpaceIndicatorBar() {
m_min = 0;
m_max = 100;
m_currentSave = 0;
m_currentTotal = 0;
m_currentOffset = 0.0f;
}
bool UIControl_SpaceIndicatorBar::setupControl(UIScene* scene,
IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eProgress);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// Progress specific initialisers
m_setSaveSizeFunc = registerFastName("setSaveGameSize");
m_setTotalSizeFunc = registerFastName("setTotalSize");
m_setSaveGameOffsetFunc = registerFastName("setSaveGameOffset");
return success;
}
void UIControl_SpaceIndicatorBar::init(UIString label, int id, int64_t min,
int64_t max) {
m_label = label;
m_id = id;
m_min = min;
m_max = max;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_string_UTF8;
IggyStringUTF8 stringVal;
stringVal.string = const_cast<char*>(label.getString().c_str());
stringVal.length = label.getString().length();
value[0].string8 = stringVal;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_initFunc, 1, value);
}
void UIControl_SpaceIndicatorBar::ReInit() {
UIControl_Base::ReInit();
init(m_label, m_id, m_min, m_max);
setSaveSize(m_currentSave);
setTotalSize(m_currentTotal);
setSaveGameOffset(m_currentOffset);
}
void UIControl_SpaceIndicatorBar::reset() {
m_sizeAndOffsets.clear();
m_currentTotal = 0;
setTotalSize(0);
setSaveSize(0);
setSaveGameOffset(0.0f);
}
void UIControl_SpaceIndicatorBar::addSave(int64_t size) {
float startPercent = (float)((m_currentTotal - m_min)) / (m_max - m_min);
m_sizeAndOffsets.push_back(std::pair<int64_t, float>(size, startPercent));
m_currentTotal += size;
setTotalSize(m_currentTotal);
}
void UIControl_SpaceIndicatorBar::selectSave(int index) {
if (index >= 0 && index < m_sizeAndOffsets.size()) {
std::pair<int64_t, float> values = m_sizeAndOffsets[index];
setSaveSize(values.first);
setSaveGameOffset(values.second);
} else {
setSaveSize(0);
setSaveGameOffset(0);
}
}
void UIControl_SpaceIndicatorBar::setSaveSize(int64_t size) {
m_currentSave = size;
float percent = (float)((m_currentSave - m_min)) / (m_max - m_min);
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = percent;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_setSaveSizeFunc, 1, value);
}
void UIControl_SpaceIndicatorBar::setTotalSize(int64_t size) {
float percent = (float)((m_currentTotal - m_min)) / (m_max - m_min);
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = percent;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_setTotalSizeFunc, 1, value);
}
void UIControl_SpaceIndicatorBar::setSaveGameOffset(float offset) {
m_currentOffset = offset;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = m_currentOffset;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_setSaveGameOffsetFunc, 1, value);
}