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128 lines
4.1 KiB
C++
128 lines
4.1 KiB
C++
#include "UIControl_SpaceIndicatorBar.h"
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#include "app/common/UI/Controls/UIControl.h"
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#include "app/common/UI/Controls/UIControl_Base.h"
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#include "app/common/UI/UIScene.h"
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#include "app/common/UI/UIString.h"
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#include "app/linux/Iggy/include/iggy.h"
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#ifndef _ENABLEIGGY
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#include "app/linux/Stubs/iggy_stubs.h"
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#endif
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#include "util/StringHelpers.h"
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UIControl_SpaceIndicatorBar::UIControl_SpaceIndicatorBar() {
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m_min = 0;
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m_max = 100;
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m_currentSave = 0;
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m_currentTotal = 0;
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m_currentOffset = 0.0f;
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}
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bool UIControl_SpaceIndicatorBar::setupControl(UIScene* scene,
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IggyValuePath* parent,
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const std::string& controlName) {
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UIControl::setControlType(UIControl::eProgress);
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bool success = UIControl_Base::setupControl(scene, parent, controlName);
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// Progress specific initialisers
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m_setSaveSizeFunc = registerFastName("setSaveGameSize");
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m_setTotalSizeFunc = registerFastName("setTotalSize");
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m_setSaveGameOffsetFunc = registerFastName("setSaveGameOffset");
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return success;
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}
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void UIControl_SpaceIndicatorBar::init(UIString label, int id, int64_t min,
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int64_t max) {
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m_label = label;
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m_id = id;
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m_min = min;
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m_max = max;
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF8;
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IggyStringUTF8 stringVal;
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stringVal.string = const_cast<char*>(label.getString().c_str());
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stringVal.length = label.getString().length();
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value[0].string8 = stringVal;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_initFunc, 1, value);
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}
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void UIControl_SpaceIndicatorBar::ReInit() {
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UIControl_Base::ReInit();
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init(m_label, m_id, m_min, m_max);
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setSaveSize(m_currentSave);
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setTotalSize(m_currentTotal);
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setSaveGameOffset(m_currentOffset);
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}
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void UIControl_SpaceIndicatorBar::reset() {
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m_sizeAndOffsets.clear();
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m_currentTotal = 0;
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setTotalSize(0);
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setSaveSize(0);
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setSaveGameOffset(0.0f);
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}
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void UIControl_SpaceIndicatorBar::addSave(int64_t size) {
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float startPercent = (float)((m_currentTotal - m_min)) / (m_max - m_min);
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m_sizeAndOffsets.push_back(std::pair<int64_t, float>(size, startPercent));
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m_currentTotal += size;
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setTotalSize(m_currentTotal);
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}
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void UIControl_SpaceIndicatorBar::selectSave(int index) {
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if (index >= 0 && index < m_sizeAndOffsets.size()) {
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std::pair<int64_t, float> values = m_sizeAndOffsets[index];
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setSaveSize(values.first);
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setSaveGameOffset(values.second);
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} else {
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setSaveSize(0);
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setSaveGameOffset(0);
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}
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}
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void UIControl_SpaceIndicatorBar::setSaveSize(int64_t size) {
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m_currentSave = size;
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float percent = (float)((m_currentSave - m_min)) / (m_max - m_min);
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = percent;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_setSaveSizeFunc, 1, value);
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}
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void UIControl_SpaceIndicatorBar::setTotalSize(int64_t size) {
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float percent = (float)((m_currentTotal - m_min)) / (m_max - m_min);
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = percent;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_setTotalSizeFunc, 1, value);
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}
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void UIControl_SpaceIndicatorBar::setSaveGameOffset(float offset) {
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m_currentOffset = offset;
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = m_currentOffset;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_setSaveGameOffsetFunc, 1, value);
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} |