4jcraft/targets/app/common/UI/Controls/UIControl.h

99 lines
2.2 KiB
C++

#pragma once
#include <string>
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "app/linux/Iggy/include/rrCore.h"
class UIScene;
// This class for any name object in the flash scene
class UIControl {
public:
enum eUIControlType {
eNoControl,
eButton,
eButtonList,
eCheckBox,
eCursor,
eDLCList,
eDynamicLabel,
eEnchantmentBook,
eEnchantmentButton,
eHTMLLabel,
eLabel,
eLeaderboardList,
eMinecraftPlayer,
eMinecraftHorse,
ePlayerList,
ePlayerSkinPreview,
eProgress,
eSaveList,
eSlider,
eSlotList,
eTextInput,
eTexturePackList,
eBitmapIcon,
eTouchControl,
};
protected:
eUIControlType m_eControlType;
int m_id;
bool m_bHidden; // set by the Remove call
bool m_isValid;
public:
void setControlType(eUIControlType eType) { m_eControlType = eType; }
eUIControlType getControlType() { return m_eControlType; }
void setId(int iID) { m_id = iID; }
int getId() { return m_id; }
UIScene* getParentScene() { return m_parentScene; }
protected:
IggyValuePath m_iggyPath;
UIScene* m_parentScene;
std::string m_controlName;
IggyName m_nameXPos, m_nameYPos, m_nameWidth, m_nameHeight;
IggyName m_funcSetAlpha, m_nameVisible;
S32 m_x, m_y, m_width, m_height;
float m_lastOpacity;
bool m_isVisible;
public:
UIControl();
virtual bool setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName);
IggyValuePath* getIggyValuePath();
std::string getControlName() { return m_controlName; }
virtual void tick() {}
virtual void ReInit();
virtual void setFocus(bool focus) {}
S32 getXPos();
S32 getYPos();
S32 getWidth();
S32 getHeight();
void setOpacity(float percent);
void setVisible(bool visible);
bool getVisible();
bool isVisible() { return m_isVisible; }
bool isValid() { return m_isValid; }
virtual bool hasFocus() { return false; }
protected:
IggyName registerFastName(const std::string& name);
};