4jcraft/targets/app/common/UI/Components/UIComponent_DebugUIConsole.cpp

37 lines
1 KiB
C++

#include "UIComponent_DebugUIConsole.h"
#include "app/common/UI/Controls/UIControl_Label.h"
#include "app/common/UI/UIScene.h"
class UILayer;
UIComponent_DebugUIConsole::UIComponent_DebugUIConsole(int iPad, void* initData,
UILayer* parentLayer)
: UIScene(iPad, parentLayer) {
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_bTextChanged = false;
}
std::string UIComponent_DebugUIConsole::getMoviePath() {
return "DebugUIConsoleComponent";
}
void UIComponent_DebugUIConsole::tick() {
UIScene::tick();
if (m_bTextChanged) {
m_bTextChanged = false;
for (unsigned int i = 0; i < 10 && i < m_textList.size(); ++i) {
m_labels[i].setLabel(m_textList[i]);
}
}
}
void UIComponent_DebugUIConsole::addText(const std::string& text) {
if (!text.empty() && text.compare("\n") != 0) {
if (m_textList.size() >= 10) m_textList.pop_front();
m_textList.push_back(text);
m_bTextChanged = true;
}
}