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54 lines
2 KiB
C++
54 lines
2 KiB
C++
#include "BiomeOverride.h"
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#include "app/common/GameRules/ConsoleGameRulesConstants.h"
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#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
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#include "app/linux/LinuxGame.h"
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#include "util/StringHelpers.h"
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#include "java/InputOutputStream/DataOutputStream.h"
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BiomeOverride::BiomeOverride() {
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m_tile = 0;
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m_topTile = 0;
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m_biomeId = 0;
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}
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void BiomeOverride::writeAttributes(DataOutputStream* dos,
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unsigned int numAttrs) {
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GameRuleDefinition::writeAttributes(dos, numAttrs + 3);
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_biomeId);
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dos->writeUTF(toWString(m_biomeId));
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_tileId);
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dos->writeUTF(toWString(m_tile));
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_topTileId);
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dos->writeUTF(toWString(m_topTile));
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}
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void BiomeOverride::addAttribute(const std::string& attributeName,
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const std::string& attributeValue) {
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if (attributeName.compare("tileId") == 0) {
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int value = fromWString<int>(attributeValue);
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m_tile = value;
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app.DebugPrintf("BiomeOverride: Adding parameter tileId=%d\n", m_tile);
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} else if (attributeName.compare("topTileId") == 0) {
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int value = fromWString<int>(attributeValue);
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m_topTile = value;
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app.DebugPrintf("BiomeOverride: Adding parameter topTileId=%d\n",
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m_topTile);
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} else if (attributeName.compare("biomeId") == 0) {
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int value = fromWString<int>(attributeValue);
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m_biomeId = value;
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app.DebugPrintf("BiomeOverride: Adding parameter biomeId=%d\n",
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m_biomeId);
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} else {
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GameRuleDefinition::addAttribute(attributeName, attributeValue);
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}
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}
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bool BiomeOverride::isBiome(int id) { return m_biomeId == id; }
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void BiomeOverride::getTileValues(std::uint8_t& tile, std::uint8_t& topTile) {
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if (m_tile != 0) tile = m_tile;
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if (m_topTile != 0) topTile = m_topTile;
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}
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