4jcraft/targets/app/common/Colours/ColourTable.cpp

386 lines
9.1 KiB
C++

#include "ColourTable.h"
#include <cstring>
#include <utility>
#include <vector>
#include "minecraft/GameEnums.h"
#include "util/StringHelpers.h"
#include "java/InputOutputStream/ByteArrayInputStream.h"
#include "java/InputOutputStream/DataInputStream.h"
std::unordered_map<std::string, eMinecraftColour>
ColourTable::s_colourNamesMap;
const char* ColourTable::ColourTableElements[eMinecraftColour_COUNT] = {
"NOTSET",
"Foliage_Evergreen",
"Foliage_Birch",
"Foliage_Default",
"Foliage_Common",
"Foliage_Ocean",
"Foliage_Plains",
"Foliage_Desert",
"Foliage_ExtremeHills",
"Foliage_Forest",
"Foliage_Taiga",
"Foliage_Swampland",
"Foliage_River",
"Foliage_Hell",
"Foliage_Sky",
"Foliage_FrozenOcean",
"Foliage_FrozenRiver",
"Foliage_IcePlains",
"Foliage_IceMountains",
"Foliage_MushroomIsland",
"Foliage_MushroomIslandShore",
"Foliage_Beach",
"Foliage_DesertHills",
"Foliage_ForestHills",
"Foliage_TaigaHills",
"Foliage_ExtremeHillsEdge",
"Foliage_Jungle",
"Foliage_JungleHills",
"Grass_Common",
"Grass_Ocean",
"Grass_Plains",
"Grass_Desert",
"Grass_ExtremeHills",
"Grass_Forest",
"Grass_Taiga",
"Grass_Swampland",
"Grass_River",
"Grass_Hell",
"Grass_Sky",
"Grass_FrozenOcean",
"Grass_FrozenRiver",
"Grass_IcePlains",
"Grass_IceMountains",
"Grass_MushroomIsland",
"Grass_MushroomIslandShore",
"Grass_Beach",
"Grass_DesertHills",
"Grass_ForestHills",
"Grass_TaigaHills",
"Grass_ExtremeHillsEdge",
"Grass_Jungle",
"Grass_JungleHills",
"Water_Ocean",
"Water_Plains",
"Water_Desert",
"Water_ExtremeHills",
"Water_Forest",
"Water_Taiga",
"Water_Swampland",
"Water_River",
"Water_Hell",
"Water_Sky",
"Water_FrozenOcean",
"Water_FrozenRiver",
"Water_IcePlains",
"Water_IceMountains",
"Water_MushroomIsland",
"Water_MushroomIslandShore",
"Water_Beach",
"Water_DesertHills",
"Water_ForestHills",
"Water_TaigaHills",
"Water_ExtremeHillsEdge",
"Water_Jungle",
"Water_JungleHills",
"Sky_Ocean",
"Sky_Plains",
"Sky_Desert",
"Sky_ExtremeHills",
"Sky_Forest",
"Sky_Taiga",
"Sky_Swampland",
"Sky_River",
"Sky_Hell",
"Sky_Sky",
"Sky_FrozenOcean",
"Sky_FrozenRiver",
"Sky_IcePlains",
"Sky_IceMountains",
"Sky_MushroomIsland",
"Sky_MushroomIslandShore",
"Sky_Beach",
"Sky_DesertHills",
"Sky_ForestHills",
"Sky_TaigaHills",
"Sky_ExtremeHillsEdge",
"Sky_Jungle",
"Sky_JungleHills",
"Tile_RedstoneDust",
"Tile_RedstoneDustUnlit",
"Tile_RedstoneDustLitMin",
"Tile_RedstoneDustLitMax",
"Tile_StemMin",
"Tile_StemMax",
"Tile_WaterLily",
"Sky_Dawn_Dark",
"Sky_Dawn_Bright",
"Material_None",
"Material_Grass",
"Material_Sand",
"Material_Cloth",
"Material_Fire",
"Material_Ice",
"Material_Metal",
"Material_Plant",
"Material_Snow",
"Material_Clay",
"Material_Dirt",
"Material_Stone",
"Material_Water",
"Material_Wood",
"Material_Emerald",
"Particle_Note_00",
"Particle_Note_01",
"Particle_Note_02",
"Particle_Note_03",
"Particle_Note_04",
"Particle_Note_05",
"Particle_Note_06",
"Particle_Note_07",
"Particle_Note_08",
"Particle_Note_09",
"Particle_Note_10",
"Particle_Note_11",
"Particle_Note_12",
"Particle_Note_13",
"Particle_Note_14",
"Particle_Note_15",
"Particle_Note_16",
"Particle_Note_17",
"Particle_Note_18",
"Particle_Note_19",
"Particle_Note_20",
"Particle_Note_21",
"Particle_Note_22",
"Particle_Note_23",
"Particle_Note_24",
"Particle_NetherPortal",
"Particle_EnderPortal",
"Particle_Smoke",
"Particle_Ender",
"Particle_Explode",
"Particle_HugeExplosion",
"Particle_DripWater",
"Particle_DripLavaStart",
"Particle_DripLavaEnd",
"Particle_EnchantmentTable",
"Particle_DragonBreathMin",
"Particle_DragonBreathMax",
"Particle_Suspend",
"Particle_CritStart", // arrow in air
"Particle_CritEnd", // arrow in air
"Effect_MovementSpeed",
"Effect_MovementSlowDown",
"Effect_DigSpeed",
"Effect_DigSlowdown",
"Effect_DamageBoost",
"Effect_Heal",
"Effect_Harm",
"Effect_Jump",
"Effect_Confusion",
"Effect_Regeneration",
"Effect_DamageResistance",
"Effect_FireResistance",
"Effect_WaterBreathing",
"Effect_Invisiblity",
"Effect_Blindness",
"Effect_NightVision",
"Effect_Hunger",
"Effect_Weakness",
"Effect_Poison",
"Effect_Wither",
"Effect_HealthBoost",
"Effect_Absorption",
"Effect_Saturation",
"Potion_BaseColour",
"Mob_Creeper_Colour1",
"Mob_Creeper_Colour2",
"Mob_Skeleton_Colour1",
"Mob_Skeleton_Colour2",
"Mob_Spider_Colour1",
"Mob_Spider_Colour2",
"Mob_Zombie_Colour1",
"Mob_Zombie_Colour2",
"Mob_Slime_Colour1",
"Mob_Slime_Colour2",
"Mob_Ghast_Colour1",
"Mob_Ghast_Colour2",
"Mob_PigZombie_Colour1",
"Mob_PigZombie_Colour2",
"Mob_Enderman_Colour1",
"Mob_Enderman_Colour2",
"Mob_CaveSpider_Colour1",
"Mob_CaveSpider_Colour2",
"Mob_Silverfish_Colour1",
"Mob_Silverfish_Colour2",
"Mob_Blaze_Colour1",
"Mob_Blaze_Colour2",
"Mob_LavaSlime_Colour1",
"Mob_LavaSlime_Colour2",
"Mob_Pig_Colour1",
"Mob_Pig_Colour2",
"Mob_Sheep_Colour1",
"Mob_Sheep_Colour2",
"Mob_Cow_Colour1",
"Mob_Cow_Colour2",
"Mob_Chicken_Colour1",
"Mob_Chicken_Colour2",
"Mob_Squid_Colour1",
"Mob_Squid_Colour2",
"Mob_Wolf_Colour1",
"Mob_Wolf_Colour2",
"Mob_MushroomCow_Colour1",
"Mob_MushroomCow_Colour2",
"Mob_Ocelot_Colour1",
"Mob_Ocelot_Colour2",
"Mob_Villager_Colour1",
"Mob_Villager_Colour2",
"Mob_Bat_Colour1",
"Mob_Bat_Colour2",
"Mob_Witch_Colour1",
"Mob_Witch_Colour2",
"Mob_Horse_Colour1",
"Mob_Horse_Colour2",
"Armour_Default_Leather_Colour",
"Under_Water_Clear_Colour",
"Under_Lava_Clear_Colour",
"In_Cloud_Base_Colour",
"Under_Water_Fog_Colour",
"Under_Lava_Fog_Colour",
"In_Cloud_Fog_Colour",
"Default_Fog_Colour",
"Nether_Fog_Colour",
"End_Fog_Colour",
"Sign_Text",
"Map_Text",
"Leash_Light_Colour",
"Leash_Dark_Colour",
"Fire_Overlay",
"HTMLColor_0",
"HTMLColor_1",
"HTMLColor_2",
"HTMLColor_3",
"HTMLColor_4",
"HTMLColor_5",
"HTMLColor_6",
"HTMLColor_7",
"HTMLColor_8",
"HTMLColor_9",
"HTMLColor_a",
"HTMLColor_b",
"HTMLColor_c",
"HTMLColor_d",
"HTMLColor_e",
"HTMLColor_f",
"HTMLColor_dark_0",
"HTMLColor_dark_1",
"HTMLColor_dark_2",
"HTMLColor_dark_3",
"HTMLColor_dark_4",
"HTMLColor_dark_5",
"HTMLColor_dark_6",
"HTMLColor_dark_7",
"HTMLColor_dark_8",
"HTMLColor_dark_9",
"HTMLColor_dark_a",
"HTMLColor_dark_b",
"HTMLColor_dark_c",
"HTMLColor_dark_d",
"HTMLColor_dark_e",
"HTMLColor_dark_f",
"HTMLColor_T1",
"HTMLColor_T2",
"HTMLColor_T3",
"HTMLColor_Black",
"HTMLColor_White",
"Color_EnchantText",
"Color_EnchantTextFocus",
"Color_EnchantTextDisabled",
"Color_RenamedItemTitle",
};
void ColourTable::staticCtor() {
for (unsigned int i = eMinecraftColour_NOT_SET; i < eMinecraftColour_COUNT;
++i) {
s_colourNamesMap.insert(
std::unordered_map<std::string, eMinecraftColour>::value_type(
ColourTableElements[i], (eMinecraftColour)i));
}
}
ColourTable::ColourTable(std::uint8_t* pbData, std::uint32_t dataLength) {
loadColoursFromData(pbData, dataLength);
}
ColourTable::ColourTable(ColourTable* defaultColours, std::uint8_t* pbData,
std::uint32_t dataLength) {
// 4J Stu - Default the colours that of the table passed in
memcpy((void*)m_colourValues, (void*)defaultColours->m_colourValues,
sizeof(int) * eMinecraftColour_COUNT);
loadColoursFromData(pbData, dataLength);
}
void ColourTable::loadColoursFromData(std::uint8_t* pbData,
std::uint32_t dataLength) {
std::vector<uint8_t> src(pbData, pbData + dataLength);
ByteArrayInputStream bais(src);
DataInputStream dis(&bais);
int versionNumber = dis.readInt();
int coloursCount = dis.readInt();
for (int i = 0; i < coloursCount; ++i) {
std::string colourId = dis.readUTF();
int colourValue = dis.readInt();
setColour(colourId, colourValue);
auto it = s_colourNamesMap.find(colourId);
}
bais.reset();
}
void ColourTable::setColour(const std::string& colourName, int value) {
auto it = s_colourNamesMap.find(colourName);
if (it != s_colourNamesMap.end()) {
m_colourValues[(int)it->second] = value;
}
}
void ColourTable::setColour(const std::string& colourName,
const std::string& value) {
setColour(colourName, fromHexWString<int>(value));
}
unsigned int ColourTable::getColour(eMinecraftColour id) {
return m_colourValues[(int)id];
}