#include "../../Minecraft.World/Platform/stdafx.h" #include "DLCManager.h" #include "DLCColourTableFile.h" #include "../../Minecraft.Client/Minecraft.h" #include "../../Minecraft.Client/Textures/Packs/TexturePackRepository.h" #include "../../Minecraft.Client/Textures/Packs/TexturePack.h" DLCColourTableFile::DLCColourTableFile(const std::wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path) { m_colourTable = NULL; } DLCColourTableFile::~DLCColourTableFile() { if(m_colourTable != NULL) { app.DebugPrintf("Deleting DLCColourTableFile data\n"); delete m_colourTable; } } void DLCColourTableFile::addData(uint8_t *pbData, std::uint32_t dataBytes) { ColourTable *defaultColourTable = Minecraft::GetInstance()->skins->getDefault()->getColourTable(); m_colourTable = new ColourTable(defaultColourTable, pbData, dataBytes); }