#pragma once // 4J Stu - Implements the Java InputStream but rather than writing directly to // disc it writes through the save file #include "../Streams/OutputStream.h" #include "ConsoleSavePath.h" class ConsoleSaveFile; class FileEntry; class ConsoleSaveFileOutputStream : public OutputStream { public: ConsoleSaveFileOutputStream(ConsoleSaveFile* saveFile, const ConsoleSavePath& file); ConsoleSaveFileOutputStream(ConsoleSaveFile* saveFile, FileEntry* file); virtual void write(unsigned int b); virtual void write(byteArray b); virtual void write(byteArray b, unsigned int offset, unsigned int length); virtual void close(); virtual void flush() {} private: ConsoleSaveFile* m_saveFile; FileEntry* m_file; };