#include "../../Platform/stdafx.h" #include "File.h" #include "FileInputStream.h" #include extern CConsoleMinecraftApp app; namespace { __int64 FileTell(std::FILE *file) { #if defined(_WIN32) return _ftelli64(file); #else return static_cast<__int64>(ftello(file)); #endif } bool FileSeek(std::FILE *file, __int64 offset, int origin) { #if defined(_WIN32) return _fseeki64(file, offset, origin) == 0; #else return fseeko(file, static_cast(offset), origin) == 0; #endif } } //Creates a FileInputStream by opening a connection to an actual file, the file named by the File object file in the file system. //A new FileDescriptor object is created to represent this file connection. //First, if there is a security manager, its checkRead method is called with the path represented by the file argument as its argument. // //If the named file does not exist, is a directory rather than a regular file, or for some other reason cannot be opened for reading //then a FileNotFoundException is thrown. // //Parameters: //file - the file to be opened for reading. //Throws: //FileNotFoundException - if the file does not exist, is a directory rather than a regular file, or for some other reason cannot be //opened for reading. //SecurityException - if a security manager exists and its checkRead method denies read access to the file. FileInputStream::FileInputStream(const File &file) : m_fileHandle(NULL) { #if defined(_WIN32) m_fileHandle = _wfopen(file.getPath().c_str(), L"rb"); #else const std::string nativePath = wstringtofilename(file.getPath()); m_fileHandle = std::fopen(nativePath.c_str(), "rb"); #endif if( m_fileHandle == NULL ) { // TODO 4J Stu - Any form of error/exception handling //__debugbreak(); app.FatalLoadError(); } } FileInputStream::~FileInputStream() { if( m_fileHandle != NULL ) { std::fclose( m_fileHandle ); } } //Reads a byte of data from this input stream. This method blocks if no input is yet available. //Returns: //the next byte of data, or -1 if the end of the file is reached. int FileInputStream::read() { if( m_fileHandle == NULL ) { return -1; } std::uint8_t byteRead = static_cast(0); const size_t numberOfBytesRead = std::fread(&byteRead, 1, 1, m_fileHandle); if( std::ferror(m_fileHandle) != 0 ) { // TODO 4J Stu - Some kind of error handling app.FatalLoadError(); //return -1; } else if( numberOfBytesRead == 0 ) { // File pointer is past the end of the file return -1; } return static_cast(byteRead); } //Reads up to b.length bytes of data from this input stream into an array of bytes. This method blocks until some input is available. //Parameters: //b - the buffer into which the data is read. //Returns: //the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached. int FileInputStream::read(byteArray b) { if( m_fileHandle == NULL ) { return -1; } const size_t numberOfBytesRead = std::fread(b.data, 1, b.length, m_fileHandle); if( std::ferror(m_fileHandle) != 0 ) { // TODO 4J Stu - Some kind of error handling app.FatalLoadError(); //return -1; } else if( numberOfBytesRead == 0 ) { // File pointer is past the end of the file return -1; } return numberOfBytesRead; } //Reads up to len bytes of data from this input stream into an array of bytes. If len is not zero, the method blocks until some input //is available; otherwise, no bytes are read and 0 is returned. //Parameters: //b - the buffer into which the data is read. //off - the start offset in the destination array b //len - the maximum number of bytes read. //Returns: //the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached. int FileInputStream::read(byteArray b, unsigned int offset, unsigned int length) { // 4J Stu - We don't want to read any more than the array buffer can hold assert( length <= ( b.length - offset ) ); if( m_fileHandle == NULL ) { return -1; } const size_t numberOfBytesRead = std::fread(&b[offset], 1, length, m_fileHandle); if( std::ferror(m_fileHandle) != 0 ) { // TODO 4J Stu - Some kind of error handling app.FatalLoadError(); //return -1; } else if( numberOfBytesRead == 0 ) { // File pointer is past the end of the file return -1; } return numberOfBytesRead; } //Closes this file input stream and releases any system resources associated with the stream. //If this stream has an associated channel then the channel is closed as well. void FileInputStream::close() { if(m_fileHandle==NULL) { //printf("\n\nFileInputStream::close - TRYING TO CLOSE AN INVALID FILE HANDLE\n\n"); return; } int result = std::fclose( m_fileHandle ); if( result != 0 ) { // TODO 4J Stu - Some kind of error handling } // Stop the dtor from trying to close it again m_fileHandle = NULL; } //Skips n bytes of input from this input stream. Fewer bytes might be skipped if the end of the input stream is reached. The actual number k of bytes to be skipped is equal to the smaller of n and count-pos. The value k is added into pos and k is returned. //Overrides: //skip in class InputStream //Parameters: //n - the number of bytes to be skipped. //Returns: //the actual number of bytes skipped. __int64 FileInputStream::skip(__int64 n) { if( m_fileHandle == NULL || n <= 0 ) { return 0; } const __int64 start = FileTell(m_fileHandle); if( start < 0 ) { return 0; } if( !FileSeek(m_fileHandle, 0, SEEK_END) ) { return 0; } const __int64 end = FileTell(m_fileHandle); if( end < 0 ) { return 0; } const __int64 offset = std::min(n, std::max<__int64>(0, end - start)); const __int64 target = start + offset; if( !FileSeek(m_fileHandle, target, SEEK_SET) ) { return 0; } return offset; }