#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.h" #include "../Headers/net.minecraft.world.phys.h" #include "../Headers/net.minecraft.world.damagesource.h" #include "../Headers/net.minecraft.world.level.tile.h" #include "../Headers/net.minecraft.world.level.h" #include "HangingEntityItem.h" #include "../Entities/HangingEntity.h" #include "../Entities/Mobs/Painting.h" #include "../Stats/GenericStats.h" #include "../Entities/Mobs/ItemFrame.h" HangingEntityItem::HangingEntityItem(int id, eINSTANCEOF eClassType) : Item(id) { // super(id); // this.clazz = clazz; this->eType = eClassType; // setItemCategory(CreativeModeTab.TAB_DECORATIONS); } bool HangingEntityItem::useOn(std::shared_ptr instance, std::shared_ptr player, Level* level, int xt, int yt, int zt, int face, float clickX, float clickY, float clickZ, bool bTestOnly) { if (face == Facing::DOWN) return false; if (face == Facing::UP) return false; if (bTestOnly) { if (!player->mayBuild(xt, yt, zt)) return false; return true; } int dir = Direction::FACING_DIRECTION[face]; std::shared_ptr entity = createEntity(level, xt, yt, zt, dir); // if (!player->mayUseItemAt(xt, yt, zt, face, instance)) return false; if (!player->mayBuild(xt, yt, zt)) return false; if (entity != NULL && entity->survives()) { if (!level->isClientSide) { if (level->addEntity(entity) == TRUE) { // 4J-JEV: Hook for durango 'BlockPlaced' event. if (eType == eTYPE_PAINTING) player->awardStat( GenericStats::blocksPlaced(Item::painting_Id), GenericStats::param_blocksPlaced( Item::painting_Id, instance->getAuxValue(), 1)); else if (eType == eTYPE_ITEM_FRAME) player->awardStat( GenericStats::blocksPlaced(Item::itemFrame_Id), GenericStats::param_blocksPlaced( Item::itemFrame_Id, instance->getAuxValue(), 1)); instance->count--; } else { player->displayClientMessage(IDS_MAX_HANGINGENTITIES); return false; } } else { instance->count--; } } return true; } std::shared_ptr HangingEntityItem::createEntity(Level* level, int x, int y, int z, int dir) { if (eType == eTYPE_PAINTING) { std::shared_ptr painting = std::shared_ptr(new Painting(level, x, y, z, dir)); painting->PaintingPostConstructor(dir); return std::dynamic_pointer_cast(painting); } else if (eType == eTYPE_ITEM_FRAME) { std::shared_ptr itemFrame = std::shared_ptr(new ItemFrame(level, x, y, z, dir)); return std::dynamic_pointer_cast(itemFrame); } else { return nullptr; } }